James T
Screenwriter
- Joined
- Aug 8, 1999
- Messages
- 1,643
Carmack had some part in creating the Xbox so he would know the limits/capabilities of the Box. If he were to put Doom on a console, the Xbox would be the choice.
I went in 96 and have been unable to return since then.This year was supposed to be my first to go back since 2000, but that got put off. Now I'm looking at the 2004 E3.
I can't wait to go there to enjoy it, and not just for work.
Glen
but I'd hate to see it on the PS2Why? just because it wont be as graphically impressive on the PS2, surely a good game is a good game however it looks. Give me playability over eye candy anyday.
If MS do secure it as an XBox exclusive i cant see it shifting millions more consoles...there is far too much choice and competition now in the FPS arena.
Why? just because it wont be as graphically impressive on the PS2, surely a good game is a good game however it looks. Give me playability over eye candy anyday.But this is the mother of FPS. The Queenbee of eye candy. That has been the strongest selling point since the developement of Doom III. Take that away and then you do have just another FPS.
Poor graphics can render a game unplayable (low framerate, reduced aiming accuracy, etc...).That, and a big part of the will most likely be it's atmosphere, especially through lighting. If the PS2 can't pull that off convincingly (which it might not be able to give the workarounds that Splinter Cell had to do) then the whole experience could be ruined.
I can't wait for this one either. Does anyone
know if Doom 3 will be Online Enabled?Originally the game was scheduled to ship with a very primitive multiplayer mode (2-4 player deathmatch and nothing else), with a more elaborate add-on coming later in the form of either a patch or a commercial expansion pack. However, an article in the newest issue of Wired refers only to a "multiplayer expansion add-on" without discussing any out-of-the-box multiplayer options, suggesting that the game may now not ship with any multiplayer at all.
God forbid I should call the Xbox's graphical capabilities into question, but is it capable of handling Doom III, as is?Yep. Here's the quote from Carmack himself:
Attendee: Are we going to be able to mod Doom3 for the consoles?
Carmack: Okay, the console version... the only thing we're completely committed to right now is an Xbox version, and it's going to look exactly - graphics fidelity-wise - like the PC version. I would not expect you'd be able to modify Doom on the Xbox. Microsoft's just not interested in that direction. [*Audience Laughter*]
I believe the GPU in the XBox is a derivitive of the NForce so I'm pretty sure it could handle Doom 3.The X-GPU is essentially a GeFORCE 3.5, not fully a 4, but has more then a 3. They showed the game last year at QuakeCon running on what everyone thought was a Radeon 9700, but Carmack let it slip later in a private meeting that it was really Ti4600.
but is it capable of handling Doom III, as is? I thought it could only run with the nVidia GeForce 4 (or equivalent). I'd assumed an Xbox version would be slightly downgraded from the PC.Carmack himself stated that the Xbox version will have all the graphical fidelity of the pc version.
Of course the Xbox version will have lower resolution, so I guess that could be considered the "downgrade".