I hope this is the right forum. I was hoping you guys could help me understand "soundstage" a little more. The way I interpret it now is the ability of a system to "fill" the room with sound and to accurately place the sound in various parts of the room to give the effect that (for example) a car drove down the side wall of the room rather than start at the front speaker and then appear at the back speaker.....or hear bullets fly over your head. First of all, am I on the right track?? And second of all, what is the biggest factor affecting the soundstage and the ability to accurately place these sounds. Is it the processor??? thanks, Daryl.