Todd Erwin submitted a new blog post
Captain Marvel UHD Review
Continue reading the Original Blog Post.
Captain Marvel UHD Review
Continue reading the Original Blog Post.
I continue to be grateful that Marvel Studios records audio commentaries for all of its releases.
I find it mind-boggling that they'd shoot the film using 8k and 6k cameras and then going through post-production at 2k. A few years ago, before 4K really look off in the home environment, I could have understood it. But in 2019, it feels like a staggering lack of foresight.
Homecoming is a Marvel Studios production, but not a Marvel Studios release. It's a Sony release.Not all. Not Homecoming, which I remember because I really wanted one and it wasn't there.
I don't understand some of these choices Disney is making with their 4K/UHD releases. Why are they allowing such releases to be lacking with the audio levels? What is the motivation for doing this as they have to know about the criticisms regarding their Dolby Atmos releases on physical media? Also, what is behind their choices regarding the post-production downscale to 2K? Is it cheaper to do so which is probably the reason for down scaling the video, but I don't understand the issue with their Dolby Atmos tracks.
I'm with you Doug. I just don't understand it! With their upcoming streaming service, they need to be the leader in pushing their 4K releases whether on disc or streaming.Frankly, I don't understand EITHER issue. I can't imagine that there's much cost involved in releasing true 4K material for their Marvel stuff, and the Atmos issue is technical in nature with no cost involved. Disney/Marvel should be pushing the envelope technically with their 4K releases, but no.
Also, I don't understand the reasoning behind their Dolby Atmos tracks lacking oomph.
According to IMDB, nope.I'm assuming that Infinity War and Endgame also went through post in 4K, to make the best possible impression in IMAX.
It all comes down to cost. Rendering effects, especially in effects heavy films like the last two Avengers, would have been prohibitive.According to IMDB, nope.
Not just cost, but time. It takes a lot longer to process and render video at 4K, and with release dates for these films set in stone, they might not be able to hit those dates.It all comes down to cost. Rendering effects, especially in effects heavy films like the last two Avengers, would have been prohibitive.
Watched it yesterday and had to boost the levels 4 db from my usual setting (and could have gone a bit more), and I agree - the sub levels were wimpy overall compared to other action features.