Can't get analog stick to work w/ MK:DA

Discussion in 'Archived Threads 2001-2004' started by Brett Jason, Mar 10, 2003.

  1. Brett Jason

    Brett Jason Stunt Coordinator

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    I have no idea what's wrong, but I can't get the analog sticks to control the characters in Mortal Kombat: Deadly Alliance. The sticks work in other games but not this one. The control pad works the characters but not the sticks. What am I doing wrong?
     
  2. Dave F

    Dave F Cinematographer

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    I'm pretty sure it's d-pad only, although it has been a while since I've played MK: DA

    -Dave
     
  3. James Zos

    James Zos Supporting Actor

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    I was shocked to discover this myself when I rented the game for my Xbox. Tried the options screen, found nothing. As far as I know, MK: DA was built for ALL platforms with NO analog stick use. Amazingly enough I don't remember reading about this defect in any of the reviews I read for the game. In this day and age I can't believe a developer wouldn't give users the option to choose such a basic function - but they did.
     
  4. Sean Eldridge

    Sean Eldridge Second Unit

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    It's not a defect. MK has so many tapping moves that using the analog stick would be next to impossible.

    Sean
     
  5. BrianB

    BrianB Producer

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  6. DaveGTP

    DaveGTP Cinematographer

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    You can't really play a real fighting game on an analog stick. Take it from an old fighting game afficianado. I managed SF2 on my Wireless Logitech PC dual-stick pad, but that was with the analog sticks set to digital mode. You need a good joystick that centers, or a d-pad in a clinch. very few fighting games have been designed that use analog sticks for control. And MKDA style moves ->, -> etc can't really be executed accurately with a stick that doesn't auto center.
     

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