I know last years NCAA had the widescreen option on all 3 platforms. However, that was because NCAA 2003 was running on Madden 2002's engine. Now, NCAA 2004 is running on last year's Madden engine which DID NOT have the widescreen option. It all comes down to the online component and that made it difficult for the PS2 to handle a widescreen mode as well.
It just sickens me when I think about how the PS2's lack of processing strength keeps the Xbox and Cube versions of Madden so visually stunted. If EA worked on a pure Xbox version of Madden you would see some amazing visuals. Instead we get the lowest common denomenator dictating how good the other version look as well even though the other 2 don't feature the online play.
I was only talking about Madden 2003 on the PS2. The PS2 version did not have a widescreen mode. I think the addition of the online play took to much processor power and they couldn't do the widescreen mode. This year they've clearly got more out of the PS2 as I picked up NCAA 2004 last night and it looks really nice and has the widescreen mode while still having online player available. Really nice game.