Sean Oneil
Supporting Actor
- Joined
- Mar 19, 2001
- Messages
- 931
MArio is a jumping and climbing platformer, always has been. Zelda is a quest and reward game with jumping and climbing. So much was the same between these games in a series (mario&zelda) because that is what Nintendo wanted. I really do not want to give an itemized list of the similarities between the games in the Mario and Zelda series, but rest assured that I have played them to completion ...including Mario 64 and Zelda OOT, and I know that there are more similarities than differences. Just the fact that the same characters are used over and over and over ad nausium is enough to turn me off. I like a little creativity in everything, and I do not like it when studios or development houses or publishers milk something for all it's worth. It is getting to be like 'Star Trek' where they just go on and on and milk a title for it's recognition while doing no justice to the originals, that is all I am saying. I do not mean to knock the creative teams behind these games, I just feel a little bit sorry that they were probably forced to stay within certain boundaries strictly to meet Nintendo's marketing adjenda. And I have had my fill of Mario and Zelda AND Donkey Kong (I have been seeing that ape since I was 8) and won't be interested in playing another jumping and climbing game with them in it. Please don't take an attack of a videogame series or character personally. It is just a game. The games may even be good, but the elements are too framiliar, and thus less exciting to me than something new and original.
[Edited last by Sean Oneil on August 03, 2001 at 04:24 AM]
[Edited last by Sean Oneil on August 03, 2001 at 04:24 AM]