I estimate about $250 million worldwide to break even. That's attainable.The thing in Covenant's favor is that this movie (even with marketing) was 'inexpensive' enough that it probably doesn't need to make half a billion to turn a profit.
I estimate about $250 million worldwide to break even. That's attainable.The thing in Covenant's favor is that this movie (even with marketing) was 'inexpensive' enough that it probably doesn't need to make half a billion to turn a profit.
I would have to say that if I go to see this at the theater this post will likely have played a sizable part in motivating me to do so.
This worries me, as one of my issues with Prometheus was that the cast of characters was either so unlikable or stupid that there was not one single human character that I cared if they survived or not (except maybe the pilots that sacrificed themselves, they seemed OK). It sounds like Covenant may be the same sort of thing.My main criticism is that in order for some of the more dire scenes to take place, some characters were made to make some stupid choices/decisions. I think films like Alien work best when a horror befalls the protagonists even when they try to make the best decisions they can. It amps up the "oh crap what's going to happen next, how's the alien going to get at them" which a film like this wants its audience to feel. When they do blatantly dumb things (like when a character starts convulsing and bleeding, another character just gets right up close enough to smell their breath, as opposed to backing the f@#k up like I...and I would hazard a guess most of you...would) then the scene unfolds more like "well you're going to get what's coming to you dummy".
That wasn't an issue for me.This worries me, as one of my issues with Prometheus was that the cast of characters was either so unlikable or stupid that there was not one single human character that I cared if they survived or not. It sounds like Covenant may be the same sort of thing.
I had already preordered so I presume I'll get this new price. BTW, I just checked and the price of $22.54 is still there.For those interested, Amazon is currently selling the UHD/4K release for $22.54. I don't know how long that pre-order pricing will last as I think it's a mistake.
https://www.amazon.com/Alien-Covena.../ref=tmm_frk_swatch_0?_encoding=UTF8&qid=&sr=
I saw this in D-Box. First film I've ever seen using that in a theater. Frankly, preferred the experience to 3D, a bit disorienting, but pretty cool.
The film itself was good, not great. But had some really great moments.
Q: Another difference between Covenant and Prometheus is that you didn't shoot in 3D on this one.
Scott: I wanted to shoot Covenant in 3D, but somebody supposedly wiser than us up there decided that the days of 3D might be over, and therefore we didn't do that. Now, of course, it's finished and somebody mumbled, 'Can we do this in 3D?' I said, 'Well, it's a bit late, dude.'
...
Scott: I don't think 3D is going to go away. I love it, because we actually see in 3D. In your head, you've basically got two cameras side by side separated by the width of your nose. When you film and project 3D properly, it's not a barrier; it's taking you back to something you've been used to since birth. There's still a lot to be explored there. One thing that would have been nice to do on The Martian would have been to shoot all of the interiors in 2D, then when he goes outside flip to 3D. But we can't do that yet.
The new American Cinematographer issue was in today's mail, and Alien Covenant is one of the featured films. Here's the portion of the interview with Ridley Scott where they talk about the decision to do the film in 2D instead of 3D.
So, reading between the lines of that quote, it sounds like the studio was not willing to pay for the expense of shooting in native 3D, perhaps believing that the format somehow wouldn't exist between the time the film was greenlighted and then scheduled for release. And it would seem that once they saw the finished film in 2D, they realized they had made a mistake but it was too late.
I think Scott's quote about The Martian and wishing he could have switched formats is really interesting. I've been wanting to see a movie that did something like that. I love 3D, but I'd like to see different filmmakers exploring different ways of using it, and one way might be to not use it through the entire film. I like how, for example, with certain IMAX movies the size of the frame changes at different points - I think it would be interesting to see something similar with 3D. (Tron Legacy did something like this by setting the "real world" sequences that open and close the film in 2D, and having all of the "inside the computer" footage that comprised the bulk of the film in 3D.) But it's not practical to ask the audience to take the glasses on and off constantly, and you don't necessarily want to telegraph that shift ahead of time by putting a signal onscreen that the viewer should put on glasses now. And because theaters insist on charging anywhere from $3-10 extra to view a film in 3D, no audience would be willing to pay that kind of premium to see a movie that is only partially in 3D. But I think those kinds of transitions could be very effective. I remember the first time that I saw The Dark Knight, the first studio film to integrate IMAX photography with 35mm photography, and when the movie would jump from 35mm to IMAX, the experience felt different. If glasses free technology could be perfected, or if the 3D enhancement could be included in the ticket price so that people could see it as an artistic choice and not a money grab, I think filmmakers could do some really cool stuff playing around with 2D to 3D transitions and back again.
The new American Cinematographer issue was in today's mail, and Alien Covenant is one of the featured films. Here's the portion of the interview with Ridley Scott where they talk about the decision to do the film in 2D instead of 3D.
So, reading between the lines of that quote, it sounds like the studio was not willing to pay for the expense of shooting in native 3D, perhaps believing that the format somehow wouldn't exist between the time the film was greenlighted and then scheduled for release. And it would seem that once they saw the finished film in 2D, they realized they had made a mistake but it was too late.
I think Scott's quote about The Martian and wishing he could have switched formats is really interesting. I've been wanting to see a movie that did something like that. I love 3D, but I'd like to see different filmmakers exploring different ways of using it, and one way might be to not use it through the entire film. I like how, for example, with certain IMAX movies the size of the frame changes at different points - I think it would be interesting to see something similar with 3D. (Tron Legacy did something like this by setting the "real world" sequences that open and close the film in 2D, and having all of the "inside the computer" footage that comprised the bulk of the film in 3D.) But it's not practical to ask the audience to take the glasses on and off constantly, and you don't necessarily want to telegraph that shift ahead of time by putting a signal onscreen that the viewer should put on glasses now. And because theaters insist on charging anywhere from $3-10 extra to view a film in 3D, no audience would be willing to pay that kind of premium to see a movie that is only partially in 3D. But I think those kinds of transitions could be very effective. I remember the first time that I saw The Dark Knight, the first studio film to integrate IMAX photography with 35mm photography, and when the movie would jump from 35mm to IMAX, the experience felt different. If glasses free technology could be perfected, or if the 3D enhancement could be included in the ticket price so that people could see it as an artistic choice and not a money grab, I think filmmakers could do some really cool stuff playing around with 2D to 3D transitions and back again.