John H
Second Unit
- Joined
- Nov 27, 1998
- Messages
- 472
I have been wanting to add some delay to the signal supplying my TT's for some time.
I picked up a used DigiTech RDS2000 rack mount digital delay.
First I checked the units low end frequency response in my shelf system to make sure it was adequate for this application.
I took SPL measurements of sine waves starting at 50Hz down to 10Hz in 5Hz increments.
Without disturbing the volume control on the preamp I inserted the RDS2000 unit and adjusted it's gain so the 50Hz sine wave matched in dB output as without the delay unit in line.
I then measured all other frequencies below 50Hz and they also were the same as without the delay unit inline down to 10Hz.
I then installed the unit before the amplifiers driving my HT tactile transducer arrangement. I use appoximately 13 ms of delay to compensate for my subwoofers 13' distance from the listening postion.
Now the TT's don't hit before the bass wave arrives at the listening position.
A very large improvement in tactile transducer/subwoofer blending. Explosions etc... are much more realistic.
John
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Link Removed
I picked up a used DigiTech RDS2000 rack mount digital delay.
First I checked the units low end frequency response in my shelf system to make sure it was adequate for this application.
I took SPL measurements of sine waves starting at 50Hz down to 10Hz in 5Hz increments.
Without disturbing the volume control on the preamp I inserted the RDS2000 unit and adjusted it's gain so the 50Hz sine wave matched in dB output as without the delay unit in line.
I then measured all other frequencies below 50Hz and they also were the same as without the delay unit inline down to 10Hz.
I then installed the unit before the amplifiers driving my HT tactile transducer arrangement. I use appoximately 13 ms of delay to compensate for my subwoofers 13' distance from the listening postion.
Now the TT's don't hit before the bass wave arrives at the listening position.
A very large improvement in tactile transducer/subwoofer blending. Explosions etc... are much more realistic.
John
------------------
Link Removed