The Switch itself doesn't have achievements, so I doubt any retro releases would add them. Most likely, you'll get pretty vanilla versions with maybe save states. I'd love to see GameGenie-style cheats built-in.
Chances are that Nintendo will repeat last year's E3 where they focus on like 3 games and make a series of small announcements throughout the show. Their video presentation is only like 30 minutes long.
The SNES Classic would most likely be announced later. It's more of a casual, mainstream...
Nintendo is positioning their "mini" systems as collector's items. If you really, REALLY, want to play a huge back catalog of Nintendo games then you'll buy their latest console and pay into the virtual console ecosystem.
I read one opinion piece that pretty much summed up my feelings about...
They've sold 2.5M Switch units, so at around $20 profit per unit that would be about $50M. Combine the profit from sales of Zelda (looking just at Switch, that's around 2M units and I believe they get like $40-45 per unit), accessories (which tend to have higher profit margins, especially the...
IIRC, Nintendo previously said that the Switch would be sold at a profit (just checked, they did). I read that to mean "cost of parts, assembly, and delivery to store shelves" is less than $300 per unit. Teardowns have shown the parts to be around $260 (I think $257 was the number) and I can't...
R&D costs don't count against the profit generated for each Switch unit sold. It's money Nintendo spent last year and the year before and the year before, so it wouldn't show up on their quarterly earnings statements right now. Thus, when considering money made with each Switch unit sold, it...
Honestly...I had no interest in the NES Classic because it seemed like the clunkiest yet cheapest way to play games that I have surprisingly little interest in playing. The main appeal for me would be the cool factor and collector value, but even then...I'm not one to buy collectibles.
Like I...
They said their plan was to only make it as a limited thing to begin with and that the demand led to an increase in production. If anything, they probably wanted to cease production sooner.
It's a $60 device that probably has like $30 worth of components. Their profit margin on the Switch is...
I think Nintendo is running into a Wii situation again. Their hardware is more appealing to more people than they anticipated. They're launching with 2 million units worldwide and will probably sell them out pretty quickly, which would make it the biggest new hardware launch, I believe. The...
I believe Nintendo said they're working on a Wii U-to-Switch upgrade path for VC games, but not Wii-to-Switch. Just like you pretty much said would work.
If you're looking to go from Wii-to-Wii U, it might not be worth it to pay the fee. However, even with the sub-par Wii U VC performance for...
They haven't announced anything for Switch. For all we know, they're going to have every VC game on it at launch or absolutely nothing. It's too soon to say their release rate was too slow.
I say wait a couple weeks until more info comes out.
EDIT: I think Reggie Fils-Aime already said that...
The Atari, Colecovision, Sega Genesis, etc. retro consoles are a bit unique in that they are usually not produced by the original company and often try to allow you to plug in and play original cartridges, however they use emulation rather than the original hardware to run them so you have a...
It's my understanding that the Virtual Console on Wii/Wii U is not an emulator with ROMs, but actually self-contained program for each individual game. So I would imagine the NES Mini Classic is similar. It's probably not quite as simple as hacking it and throwing ROMs into the emulator. That...
$60 for 30 games really is a good deal, but what if I don't want all 30 of those games? Regardless of how many you actually want to play, you have to pay $60. That's the equivalent of buying 12 NES games on a Wii U or Wii (which, granted, is on top of the price of the console) and those games...
Honestly, it's not for me, but those 30 games for $60 is not a bad deal at all, especially for people who either haven't bought a console in a very long time, aren't really big gamers, or want to buy something for their kids.
The added features (like save states) are neat, but I'll pass.
Also...