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  1. Michael St. Clair

    Found a Game Cube kiosk

    I know how the N64 game plays, I was just dumb enough to expect with all the increase in power that SOMETHING other than graphics would be different. There are plenty of 'arcade' games with some kind of physics model, even if they aren't sim-realistic. To me, the game blows. Wrapping...
  2. Michael St. Clair

    Found a Game Cube kiosk

    I am definitely in the minority in not being impressed with Rogue Leader. I guess I was hoping for something less 'arcade' like and more 'sim' like (Tie Fighter, anyone)? The physics are bunk, there is little sense of continuity between the sub-mission/cutscene/sub-mission (just fading out...
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