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  1. Hanson

    Wow! This supports my argument about a bigger iPhone....

    Ron, I predict you will go back to the iPhone and then chafe at all the restrictions. Then back to Android. And then back to iPhone when they jailbreak it. After that, it gets hazy.
  2. Hanson

    Wow! This supports my argument about a bigger iPhone....

    iPhone 6 to feature ultra-sharp screen resolution, report sayshttp://www.latimes.com/business/technology/la-fi-tn-iphone-6-ultrasharp-screen-resolution-20140514-story.html1704 x 960 as I thought.
  3. Hanson

    Wow! This supports my argument about a bigger iPhone....

    Going from 960 X 640 to 1136 X 640 does not require scaling. It was a clever pivot to get to 4" without losing ppi. When I say 960p, I mean 1704 X 960, not 960 X 640.
  4. Hanson

    Wow! This supports my argument about a bigger iPhone....

    What I am trying to explain, Dave, is that iOS can only scale in multiples of integers. That's why the first Retina screen was 960 X 640 -- it was a linear doubling of the original 480 X 320. One of the reasons iOS looks "prettier" than Android is that the graphics are pixel perfect. Because of...
  5. Hanson

    Wow! This supports my argument about a bigger iPhone....

    iOS can't scale like that. The scaling has to be multiples of integers. If they did 1200 x 800, there would have to be a whole new set of apps to fit the new resolution like they did with the iPad (whereas you can run phone apps to scale on an Android tablet).
  6. Hanson

    Wow! This supports my argument about a bigger iPhone....

    Ron, I always believed that the iPhone became a prisoner to a smaller screen because of "Retina" screen and the integer scaling of iOS. Android manufacturers could pick a screen size / aspect and let the OS scale it. And they while they eventually overtook Apple in terms of ppi, they weren't...
  7. Hanson

    Wow! This supports my argument about a bigger iPhone....

    They may not, because they won't be keen on releasing a 4.7" phone if the battery can't last. The 4.7" iPhone would have to run a 1707 X 960 resolution with 417ppi. That's clearly going to put more strain on the GPU plus the extra backlighting for the larger panel. They have 400+ ppi panels on...
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