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GTA V (Five)


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#21 of 94 Russell G

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Posted November 08 2012 - 04:42 AM

Originally Posted by Sam Posten 


I finished every rockstar sandbox game and dlc except the Zombie one for Red Dead and Gay Tony and the Damned for GTA 4. I could not be more excited for a game than for GTA 5. Disappointed that the PC version will lag by 6 months or so, but we are used to that now.


You are a hero! I always get stuck on a mission were I get lost or something stupid and never finish the games ha ha. I finished Red Dead though, including the the zombie pack. Loved that game. I finished LA Noir too though I could go back and grind it for achievements. I can't be bothered though.


I'm really hoping for a HD pack of GTA III, Vice City and San Andreas. I'd like to replay and maybe finish the first two, and I never did get San, GTAIII is on the PS2 emulator thing on PSN, but I want tropheys and prettier graphics.


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#22 of 94 Sam Posten

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Posted November 08 2012 - 06:42 AM

No hero, I rarely finish games but the GTA ones get me hooked like no other. The funny thing is I was VERY opposed to GTA3 when I first read about it. Killing cops and stealing hookers money? That sounded terrible. Then I actually played it and understood what RS was going for,

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#23 of 94 Sam Posten

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Posted November 08 2012 - 06:44 AM

First news. Looking for a scan of the story. http://www.polygon.c...ee-protagonists

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#24 of 94 Sam Posten

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Posted November 08 2012 - 07:21 AM

Still looking for a scan, you can buy it here tho: http://gameinformer.com/gtav Via Ars forum:

Kotaku posted some highlights of what is within the Game Informer issue: http://kotaku.com/59...-gtaiv-combined According to Rockstar, Grand Theft Auto V's Los Santos is bigger than Red Dead Redemption, San Andreas, and Grand Theft Auto IV combined. Yep. There's wilderness, a military base, and even an ocean floor to explore underwater. You can switch between the game's three main protagonists at "nearly any time." Those three protagonists, by the way, are named Michael, Trevor, and Franklin. Sometimes they'll work together on missions, during which you can switch back and forth from character to character depending on which part of a given mission you feel like doing. Each character has his own personality, skill set, and group of friends to interact with. And the ones you're not controlling will go off and do their own thing. This is the same world as Grand Theft Auto IV and Liberty City, so you might see some recurring characters from those games (just not the major ones, like Niko Bellic). But. Rockstar says this is the "high-definition" world of Grand Theft Auto, so don't expect to see anyone from the PS2-era titles. Remember those randomized dynamic missions in Red Dead Redemption? They're back for GTAV: expect hitchhikers, muggers, and dead bodies, among others. Yes friendships. No romance. Rockstar says there will be an economy, but you won't be able to buy properties. There will be "loads of other stuff."

Michael, Trevor and Franklin: https://twitter.com/...2344064/photo/1

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#25 of 94 Russell G

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Posted November 08 2012 - 08:59 AM

Sounds way too complicated having to keep up with three characters in a game that swamped you previously when you only had one to look after. Managing the friend groups of the three will be worse than "Farmville". the others will do their own thing, but who knows how adverse the effects that will cause.


Ugh.


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#26 of 94 Sam Posten

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Posted November 09 2012 - 12:48 AM

I got the article via digital download last night, it sounds really effortless to swap between characters. There have been squad shooters that have allowed similar mechanics in the past so I am confident V will pull it off brilliantly.

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#27 of 94 joshEH

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Posted November 11 2012 - 01:52 AM

There's now a "flipping-the-bird" button? It's about goddamn time. I hope you can bust out your driver-side window and flip fools the bird, instead of shooting them to death. (I mean, I know Saints Row has had that exact feature for the past two games now, but still.) Missions inspired by "Three-Leaf Clover"? YES PLEASE. "Dogs jump against fences if you walk too close." Means they're introducing animals? PETA is going to love that.

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#28 of 94 joshEH

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Posted February 04 2013 - 06:44 PM

It's official, from Rockstar:

Dear all, Today, we have an official release date to share with you: Grand Theft Auto V will arrive in stores on September 17, 2013. We know this is about four months later than originally planned, and we know that this short delay will come as a disappointment to many of you, but, trust us, it will be worth the extra time. GTA V is a massively ambitious and complex game, and it simply needs a little more polish to be of the standard we and, more importantly, you require. To all Grand Theft Auto fans, please accept our apologies for the delay, and our promise that the entire team here is working very hard to make the game all it can be. We are doing all we can to help ensure it will meet, if not exceed, your expectations come September – we thank you for your support and patience. Yours, The GTA Team

I never get pissed at game-dates being pushed back any more. Get it right, then charge me $60 for it. I know not every developer has the luxury, but I'm totally down with the, "It's done when it's done"-attitude. Take your time, Rockstar. I have plenty of games to keep me entertained. Delay it until you feel it's perfect. This is such a big and important (important for having fun, anyway) game that they need to make sure it's not rushed. I like it.

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#29 of 94 Sam Posten

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Posted May 02 2013 - 08:42 AM

Sounds fantastic.

 


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#30 of 94 JohnS

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Posted May 02 2013 - 12:07 PM

I'm a GTA fan, and looks like I'll be picking this up on release day.

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#31 of 94 Sam Posten

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Posted May 02 2013 - 03:27 PM

Must read if interested:

http://kotaku.com/iv...dium=Socialflow

 

Info overload today:

http://www.edge-onli...tars-next-epic/

 

http://www.gameinfor...e-overview.aspx

 

http://www.gameinfor...eft-auto-v.aspx

 

http://www.gameinfor...eft-auto-v.aspx

 

http://www.gameinfor...t-in-gta-v.aspx

 

http://www.gameinfor...eft-auto-v.aspx


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#32 of 94 Bryan^H

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Posted May 05 2013 - 05:49 PM


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"She always does that, she just wanders away"

 

 

 


#33 of 94 mattCR

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Posted May 05 2013 - 07:38 PM

I'm betting almost dollars to donuts there is a version of this for PS4/XBOX720.  I'd be shocked if not.


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#34 of 94 Sam Posten

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Posted May 06 2013 - 05:10 AM

Donuts cost more than a dollar now!  =)


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#35 of 94 Sam Posten

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Posted May 16 2013 - 10:41 AM

Now this is an interesting cross over....  Has any video game done this before?

 

http://www.imdb.com/


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#36 of 94 Sam Posten

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Posted July 21 2013 - 04:04 PM

I am so excite:

http://imgur.com/Jyxh1sI

 

We forgot to post the newest trailer:


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#37 of 94 Sam Posten

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Posted July 22 2013 - 08:16 AM

Dangit: 

JfnsADR.jpg


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#38 of 94 joshEH

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Posted August 15 2013 - 11:10 AM

 

Holy shit. Rockstar just won videogames.

 

Max Payne 3 was one of the most fun online experiences I've had in awhile; mixing its gameplay up with GTA's open-roam world sounds like this will be fucking inspirational.

 

Hiring other people, and then placing bounties on their heads? Yes, please.

 

I look forward to inviting my friends over to my new apartment for a housewarming party, then murdering them all with a grenade.

 

A worthy sendoff to this generation of consoles.

 
ibjNPClFFAhrli.gif

Edited by joshEH, August 15 2013 - 11:21 AM.

"Pablo, please take Chet's corpse into the other room, and then fix Mr. Hallenbeck a drink."


#39 of 94 Russell G

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Posted August 16 2013 - 12:07 PM

The previews for this look too overwhelming. If it's possible to have to much to do to the point that the game is unplayable, this might be it.


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#40 of 94 Brandon Conway

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Posted August 21 2013 - 03:23 PM

Just pick the things you like and leave the rest alone, no?


"And now the reprimand, from an American critic. He reproaches me for using film as a sacred & lasting medium, like a painting or a book. He does not believe that filmmaking is an inferior art, but he believes, and quite rightly, that a reel goes quickly, that the public are looking above all for relaxation, that film is fragile and that it is pretentious to express the power of one's soul by such ephemeral and delicate means, that Charlie Chaplin's or Buster Keaton's first films can only be seen on very rare and badly spoiled prints. I add that the cinema is making daily progress and that eventually films that we consider marvelous today will soon be forgotten because of new dimensions & colour. This is true. But for 4 weeks this film [The Blood of a Poet] has been shown to audiences that have been so attentive, so eager & so warm, that I wonder after all there is not an anonymous public who are looking for more than relaxation in the cinema." - Jean Cocteau, 1932





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