A lot of new info (treat as rumors for now):
According to sources with knowledge of the project, Nintendo's next console could have a retail cost of anywhere between $350 and $400, and will ship from Taiwanese manufacturer, Foxconn, this October, putting the earliest possible retail release anywhere between mid-October and early November.
However, Nintendo could also opt to build up a sizable supply of the system and allocate more time for software and games development by launching in early 2012. Similarly, Nintendo could attempt to lower the retail price of the system with lower profit margins to make the price more alluring.
Additionally, IGN has learned that the system will be based on a revamped version of AMD's R700 GPU architecture, not AMD's Fusion technology as previously believed, which will, as previously reported, out perform the PlayStation 3's NVIDIA 7800GTX-based processor. Like the Xbox 360, the system's CPU will be a custom-built triple-core IBM PowerPC chipset, but the clocking speeds will be faster. The system will support 1080p output with the potential for stereoscopic 3D as well, though it has not been determined whether that will be a staple feature.
In terms of the design of the console itself, the overall size will be comparable to that of the original Xbox 360 and the system is likely to resemble a modernized version of the Super Nintendo Entertainment System (SNES).
Finally, Nintendo is considering naming the console Stream, though it is potentially one of several names currently being vetted by the company.
Its main controller, as rumored, will include a touchscreen, two analog sticks and a camera, we've confirmed with our own games industry sources who are familiar with Nintendo's plans for the machine.
That new controller's screen will measure 6.2 inches and the controller will also include eight buttons. It won't necessarily be, however, the controller that every Wii 2 gamer uses. It isn't even being positioned as a replacement for the famous Wii Remote.
The new Nintendo console, which some have been referring to as Project Café, will also support Nintendo Wii remote-style controllers.
We're not clear on whether the new console will simply use the current Wii remote tech or if Nintendo will offer a remote that improves upon the already-improved and more motion-sensitive Wii Remote Plus that launched last year.
What we are clear on is that Nintendo intends for many games on its new console to be controlled with the same kind of arm-swinging and controller tilting made capable by the Wii Remote. Think of it this way, hypothetically speaking: a new Wii Sports could use the Remote; a new Zelda could use the screen-based twin-stick controller.
The more intriguing option, which we've been hearing in bits and pieces from our sources since last week is that two people playing a Café/Wii 2 game could be using different types of controllers. One could operate the Remote; the other use the more traditional twin-sticks of the screen controller.