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Infamous should make you glad to own a PS3

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46 replies to this topic

#41 of 47 OFFLINE   mattCR

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Posted March 26 2014 - 09:58 AM

Yeah, the views in this game are unbelievable.   Some small details get me everytime.   Wander around enough and you'll hear quite a few seattle bands.  It's great


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#42 of 47 OFFLINE   Morgan Jolley

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Posted March 26 2014 - 03:51 PM

Bryan - Sony doesn't make inFamous, Sucker Punch does.  They're an independent third party that just so happens to only make games for Sony platforms.  The engine is not used in anything else.  Their previous games are the Sly Cooper series.


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#43 of 47 OFFLINE   Bryan^H

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Posted March 27 2014 - 10:40 AM

Bryan - Sony doesn't make inFamous, Sucker Punch does.  They're an independent third party that just so happens to only make games for Sony platforms.  The engine is not used in anything else.  Their previous games are the Sly Cooper series.

Thanks for the info.


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#44 of 47 OFFLINE   Sam Posten

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Posted April 01 2014 - 05:29 PM

Update inc, who would want to cap frame rates?
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#45 of 47 OFFLINE   Aaron Silverman

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Posted April 02 2014 - 10:41 AM

Apparently, the game sometimes slows to 30fps when things get busy, which can be jarring (and mess with controller response). I guess in the past, when games slowed down like that, it was to a speed that you wouldn't want to stay at! :)


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#46 of 47 OFFLINE   Morgan Jolley

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Posted April 02 2014 - 05:13 PM

Many PS4 games are designed to run at 1080p/30fps minimum, so locking the framerate at 30 means you don't get weird hiccups where it looks super smooth then not so super smooth (jumping between 60 and 30).  Personally, I'd rather keep the framerate locked, but I'd rather it be locked at 60 if possible.



#47 of 47 OFFLINE   Aaron Silverman

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Posted April 03 2014 - 10:42 AM

If the game could maintain 60 fps, this wouldn't be an issue!


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