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Walls in Next Gen games

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3 replies to this topic

#1 of 4 OFFLINE   Chad Ferguson

Chad Ferguson

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Posted July 01 2003 - 02:09 PM

One thing that always bothers me in games like Counter Strike and such is that walls can be shot through and nothing is seen about that. I would like a game where there are some walls that can be shoot through and it leaves holes which you can see through. I think this would add much more strategy to games and also just another sense of realism. I hope something like this is put in HL2. Anyone agree?
Thank you

#2 of 4 OFFLINE   Krystian C

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Posted July 01 2003 - 02:59 PM

I agree completely. I can't wait till more FPS's have real destroyable environments. I am sooooo sick of games that have you running around looking for a key to a wooden door when you have a shotgun or rocket launcher in your inventory. Seems alot of game developers are focusing on the textures and people looking more real, and not taking into account the environment. I would much rather have a lower polygon count, and fully destroyable environments. This made Red Faction a great game instead of just another cookie cutter FPS. Unfortunately I think we have a long wait ahead of us. Till I can blow out a wall our and drive my warthog in, I won't be satisfied. Posted Image

#3 of 4 OFFLINE   BertFalasco


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Posted July 02 2003 - 07:21 AM

That is realism. Shooting thru walls is very possible. Some textures cannot be shot thru and some can. My friend once said that he read that it was researched about what has potential to be shot thru, truthful or not, an M4 can shoot thru a door or wall.

#4 of 4 OFFLINE   Mark Evans

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Posted July 02 2003 - 10:38 PM

I don't think CS is a great example anyways since CS is so stogged full of cheaters these days that you can do just about anything short of unassisted flight.
Mark Evans

"I'm sure that's it. Maybe I should write a horror novel on passive resistance instead."
- Gabriel Knight