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The Metal Gear game on Gamecube is ...


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#1 of 34 paul h

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Posted April 30 2003 - 11:34 PM

In fact a remake of Metal Gear Solid ...

"Konami has announced that the official title for the GameCube Metal Gear game is Metal Gear Solid: The Twin Snakes and that it's currently in development at Silicon Knights, the development team behind Eternal Darkness. The game will feature revamped graphics, but it will contain the original Metal Gear Solid storyline."

#2 of 34 BrianB

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Posted May 01 2003 - 12:34 AM

LOL. What a waste of talent.

Paul, any chance of giving a link when you do these cut & paste "teasers"? Posted Image
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#3 of 34 paul h

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Posted May 01 2003 - 12:41 AM

Sure Posted Image this story has been posted on Gamespot..

#4 of 34 Dave Bennett

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Posted May 01 2003 - 02:19 AM

Ugh, let's just hope they don't make you switch between Snake, Raiden, Liquid, and Meryl at the end of a 20 minute section of the game Posted Image
Count me as excited. The original MGS was amazing and I'm really hoping that this one will recapture that with next gen graphics/gameplay. Though I'm a bit disappointed it's being developed by Silicon Knights(only due to my lackluster opinion of Eternal Darkness) they do have alot of experience with the Cube so hopefully this will be a good outing for them.
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#5 of 34 paul h

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Posted May 01 2003 - 02:46 AM

Ahhh, more info has come forth ... seems it will be a remake of MGS using the MGS2 engine and will come with a port of MGS2 as well. I agree with Brian, what a waste, an old game thats already been released on PS2 then PS2 and XBox and an even older game with new graphics.

How about something new? It seems to me the Gamecube is becoming a dumping ground for old games with updated graphics...Res Evil and now MGS.

http://www.gaming-ag....m=5&nid=1-1.db

#6 of 34 Chris Bardon

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Posted May 01 2003 - 03:08 AM

By the ED team you say? Does this mean that hopes of an Eternal Darkness 2 are gone?
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#7 of 34 Adam Nixon

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Posted May 01 2003 - 06:13 AM

I wonder what happened to "Too Human;" I thought SK was still working on that. Either way, I'd hardly call two franchises a "dumping ground" for new ports of old games.

But it sure would be nice to see a new franchise title, similar to Square-Enix's "Final Fantasy:Crystal Chronicles."

#8 of 34 Marc_Sulinski

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Posted May 01 2003 - 06:34 AM

Lets hope the quality control is a bit better on this one than on Eternal Darkness. My GameCube froze almost every 20 minutes while playing that game. It always froze duing the last battle when
Alex is transforming into all of the different people. When you try to regain sanity, the game freezes every time.


Did anyone else have these problems?

#9 of 34 Philip_S

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Posted May 01 2003 - 07:56 AM

Eternal Darkness was kind of a sales bomb wasn't it?

All of that build up over the last month, and this is the big MGS to Gamecube news? Ho hum. I liked the idea of remaking the original NES games better.

#10 of 34 Morgan Jolley

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Posted May 01 2003 - 08:14 AM

Either way, this is cool.

Maybe MGS for NES will be in the game somewhere, like Animal Crossing hides NES games?

#11 of 34 BrianB

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Posted May 01 2003 - 08:21 AM

Quote:
Either way, this is cool.

Why? It's a total waste of the talent at Silicon Knight as far as I'm concerned - I'd much rather see them work on their own project instead of tarting up an old PSX title.
high resolution ipod featuring dlp hd programming is the best, almost as good as playstation 2 with wega windows media on a super cd! ps2 and tivo do dolby tv with broadband hdtv!

#12 of 34 Morgan Jolley

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Posted May 01 2003 - 08:31 AM

They're working with Konami, first of all. Second, they probably already have the engine from Konami, so all they have to do is create the game world for MGS. Third, they have the blueprints from the first game to go off of, so it's not going to take them that much time to put it all together, at least not compared to making a brand new game.

And besides, Silicon Knights probably doesn't have their whole staff working on this.

#13 of 34 BrianB

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Posted May 01 2003 - 09:17 AM

Quote:
They're working with Konami, first of all. Second, they probably already have the engine from Konami, so all they have to do is create the game world for MGS. Third, they have the blueprints from the first game to go off of, so it's not going to take them that much time to put it all together, at least not compared to making a brand new game.

So? All of that is development related, not content. My issue with it isn't how long it takes or who develops the engine (which I think you've got the wrong way around BTW). My issue is that it's a waste of SK's time to do a quick port of an old PSX title. Yes, it's easy revenue for them, but I don't think it's a good use of their talents. I'd rather see Konami & them do a new MGS title, or a "re-interpretation" of the NES plot. Almost anything but PSX MGS.
high resolution ipod featuring dlp hd programming is the best, almost as good as playstation 2 with wega windows media on a super cd! ps2 and tivo do dolby tv with broadband hdtv!

#14 of 34 Dave Bennett

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Posted May 01 2003 - 10:28 AM

I agree I'd rather see the orignal Metal Gear done in MGS2 style, but hey I loved MGS and am really excited to see it using the vastly superior MGS2 engine. Sometimes I wonder if anyone on this board other than myself is an optimist. Posted Image
Regards,
Dave

#15 of 34 Joe Szott

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Posted May 01 2003 - 10:33 AM

I'm hoping that Konami is still working on MGS3 for the PS2 right now. I played MGS already, maybe if it is really snazzy I'll play it for the GC. But with really great and new titles coming out all over, who has time to play an older game again? If this hit in the same timeframe as Splinter Cell 2, I'm afriad it wouldn't be in the same ballpark.

Ah well, hopefully it'll be cool and I can pick it up cheap in a few years Posted Image

#16 of 34 Mark Evans

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Posted May 01 2003 - 10:46 AM

Marc I imagine you just have a bad ED disc. I haven't heard of anybody else with that problem.

Too Human is still in development at SK as far as I've heard lately. Seems unlikely they'd can dev on it out of the blue.
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#17 of 34 BrianB

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Posted May 01 2003 - 11:07 AM

Quote:
Sometimes I wonder if anyone on this board other than myself is an optimist.

Heh. I'm sure it'll be a very fun experience, yadda, yadda, yadda, I'm just not keen on it as a project. I'd rather see something /new/. I feel the same way about the Resi Evil ports.
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#18 of 34 Dave Bennett

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Posted May 01 2003 - 02:10 PM

Brian,
I see your point about wanting something new, but I thought the Resident Evil remake was awesome(and the new areas were quite a nice addition too). I dunno, I agree remakes aren't quite as nice as brand new games, but that won't stop me from being excited over this one.
Regards,
Dave

#19 of 34 Jean-Michel

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Posted May 01 2003 - 02:27 PM

Thank god they're remaking the good one.

#20 of 34 James D S

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Posted May 01 2003 - 02:47 PM

Quote:
I feel the same way about the Resi Evil ports.
Ditto. Seems some (notable) developers are just not putting in the time for the 'Cube but instead are content with publishing rehashes.

What a waste indeed.


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