Jump to content



Sign up for a free account!

Signing up for an account is fast and free. As a member you can join in the conversation, enter contests to win things like this Logitech Harmony Ultimate Remote and you won't get the popup ads that guests get. Click here to create your free account.

Photo
- - - - -

Everquest 2 & Planetside early impressions


This topic has been archived. This means that you cannot reply to this topic.
3 replies to this topic

#1 of 4 Sam Posten

Sam Posten

    Executive Producer

  • 15,614 posts
  • Join Date: Oct 30 1997
  • Real Name:Sam Posten
  • LocationAberdeen, MD & Navesink, NJ

Posted April 04 2003 - 04:14 AM

Went to the EQ fan faire in vegas last weekend, was a pretty good show. Got to see an in-engine demo of EQ2 and a live battle with a couple hundred online players for Planetside.

Planetside:

I've heard the graphics described as 'dull'. Didnt get that impression. Very smooth and well animated for a MM game. Teams seemed roughly balanced, the vehicles rocked, and the player character selection was a no brainer. Definitly gonna pick it up on release, wish I had gotten in the Beta! =(

EQ2:
Everquest 2's graphics, especially the volumetric shadowing, look as good or better than Doom 3. Seriously.

Now, I make no predictions on how it will PLAY, but for eye candy, based on what appeared to be months old demo material (It was the same stuff that you saw in static pictures in CGW), I was completely dumbfounded.

EQ2's engine is completely state of the art, with bump mapping, self shadowing models, and at least in one scene I saw, over 18 simultaneous dynamic lights. Texture morphing from solid marble to flowing cloth. Particles out the wazoo. Lighting that evokes mood and emotion. It looked better than I could have hoped, given the VERY different goals that a MMORPG has to deal with over a FPS.

Should be VERY interesting to see how it keeps up with 70 players in close proximity. =)

Dunno if this is news or not, but Vah Shir are out, and Kerrans are back. All the Vah Shir go missing when Luclin explodes! Oh, and theres a new race, Ratmen! Ratmen are called Ratonga. Sounds like a tribe from Survivor to me.

The exploded Luclin is visible in the sky, kinda like seeing the defunct death star overhead =)

It has an estimated street date of Q4 2003, but I wouldnt bet on it. I'm guessing May 2004. You never know tho, dont think any of the EQ expansions have ever been late, and I dont think SWG would have been delayed had it not been for Lucas being so demanding (which is a good thing!)

The new Iksar model's head look too small to me.

BTW, one of the things that SOE was really showing off was the new emotes and other motion captured animations. They claimed that they had the 'Blue power ranger' as their Mocap target. =) The social animations looked amazing, didnt really get a good look at combat animations tho.

Definitly droolworthy demo, I'm glad I went.

Sam

"Sam, you are the biggest nutter we have here."

Blog: Navesink.net - My Flickr Stream - Dolby Atmos Discussion Thread - Updates at Twitter - Join the HTF Flickr Pool


#2 of 4 Steve_Tk

Steve_Tk

    Screenwriter

  • 2,833 posts
  • Join Date: Apr 30 2002

Posted April 04 2003 - 07:21 PM

Everyone is complaining about min system requirements. But by this time next year, I think most people will have 800 Mhz, or you have not upgraded in years.

Doubt it will come out till Q1 of 2004. With those type games you can expect beta to be almost a year.

#3 of 4 Romier S

Romier S

    Producer

  • 3,533 posts
  • Join Date: Sep 02 1999

Posted April 04 2003 - 10:33 PM

Quote:
Definitly gonna pick it up on release, wish I had gotten in the Beta! =(


Just got my beta email last night! Looking forward to giving it a whirl. Currently neck deep in Asherons Call 2 and Shadowbane so an online game will have to be really compelling to get me to quit either of those two.

#4 of 4 Graeme Clark

Graeme Clark

    Screenwriter

  • 2,181 posts
  • Join Date: Jan 05 2000

Posted April 04 2003 - 11:32 PM

The idea for Planetside intrigued me at one point, but from what I've heard, I think I'd get bored of it pretty quickly. Playing a FPS in a persistent futile war for position doesn't really appeal to me, and I think many people will continue to play just to increase their player stats like they do in the RPGs.