Gordon Moore
Second Unit
- Joined
- Nov 1, 2000
- Messages
- 340
Got the old "it works fine in debug but blows up in release problem"
Have a linked-list that looks good in debug mode but in the release compile of the dll the list picks up garbage. I'm not sure exactly where in the code it happens. I have an idea of the general area but it must be something else that tacks garbage onto the NextList pointer. Usually a termination or a boundary problem is what is was in the past but this time it's not so obvious.
Anyone know a way to make Debug mode function more like Release?
This sucks :frowning:
It's MSVisualC++ version 6 with the latest service pack
Have a linked-list that looks good in debug mode but in the release compile of the dll the list picks up garbage. I'm not sure exactly where in the code it happens. I have an idea of the general area but it must be something else that tacks garbage onto the NextList pointer. Usually a termination or a boundary problem is what is was in the past but this time it's not so obvious.
Anyone know a way to make Debug mode function more like Release?
This sucks :frowning:
It's MSVisualC++ version 6 with the latest service pack