John H Ross
Screenwriter
- Joined
- Oct 16, 2000
- Messages
- 1,044
There are lots of elements that help to tell the story. Actors, production designers, special effects, music, costume designers, sound engineers...
From my point of view (and I'll try not to wander off the point too much here) music is a far more important element of telling the story than, say, special effects. Take an empty starfield with a huge spaceship moving through it. The special effects "only" tell you that there's a starfield and a spaceship. The music tells you whether you're watching something big and exciting (the opening of Star Wars) or something cold and creepy (the opening of Alien), or indeed something mildly ridiculous (Spaceballs!) I will always argue that sound is at least 50% of the experience, perhaps even 60% and yet "average" people put a lot more emphasis on picture than sound. A few of the people I know own massive TV sets but use the tiny speakers in those sets for their audio output. Ridiculous.
Why are cinema screens so big? Is it to tell the story, or to make special effects shots look more impressive? Or is it simply to enable several hundred seats to be placed in a theatre without making the image too small for the people sitting at the back? Cinemas used to have balconies too - presumably to get even more people in front of the screen. Will balconies be installed in the home soon too? I mean I'm sure Lawrence Of Arabia was shown to people on balconies...
I think larger screens are important for the home environment if your seating position is so far away that you cannot see a smaller image properly. That's just common sense. But all of this mathematical hoopla about peripheral vision etc, I'm still not quite sold on it. I guess this all get back to the simple logic that if you have a big room you need a big TV but if you have a small room you only need a small TV.
Okay, it's getting a bit off track now