Tony-B
Senior HTF Member
- Joined
- Jun 30, 2002
- Messages
- 3,768
is all I have to say about this!
I hope that Valve can recover from this terrible incident!
I hope that Valve can recover from this terrible incident!
What if a company decides to create a game that pretty much uses the same source code, would this brought before a judge, would a company be compelled to display the code?Yes. They would show it to the judge in private, it would not be publicly disclosed since it's a trade secret or whatever.
WHY would they keep any code on an internet enabled machine??Because developers need easy access to the internet!!
I keep seeing posts refering to source as secretive, magic stuff. Every developer has a copy of the source on their machine for development of their game - they need it. That's perfectly, utterly normal working practice, as is having access to internet email & the web.
Well this incident tells us that this practice isn't safe. The email machines can still be in the building, just on seperate networks.So each developer has two machines, hooked up via KVM or something similiar. When he wants to look up some code in MSDN or check some algorithm, he has to switch to the second machine, find it, then copy it by hand, line by line, to the second machine? It has to be done that way - if you suggest copying it to floppy or something, then you're leaving yourself open to corruption via that point of entry. Remember, Valve's "leak" was a specially designed keylogger etc that virus checkers didn't catch - so virusscanning that floppy wont' help.
Is some software developed this way? Sure - expensive security conscious apps. Games shouldn't need to be developed that way.