Skipping games like
Call of Duty and (perhaps)
Assassin's Creed on launch-day? Sure -- there's gonna be another one at this same time next year, likely as not.
A brand-new
Elder Scrolls game, though? Even when DLC is already officially announced? Not a chance in hell -- six years between entries, as opposed to 11-12 months, makes all the difference in the world.
Too,
Skyrim's gonna contain 300+ hours of content "vanilla," right out of the box on release-day, which I'll still be blissfully playing through long before I even start thinking about expansion-content. $60 at launch? Bethesda could easily charge twice that amount, and I'd gladly pay it (and I
am, with the LCE

).
That said, I largely agree with the article...Bethesda's stuff (and Rocksteady's, and Naughty Dog's) are more the exception that prove the rule. On the other,
other hand...I don't regret buying masterpieces like
Red Dead Redemption on day one, either. It's a complex issue, to be sure.