post #31 of 53
7/9/08 at 6:37pm
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Originally Posted by RolandL
I saw Journey To The Center of The Earth in 3-D last night. They had previews of two 3-D animated films that will be released this fall. I think one of them was Bolt but I don't remember the other title. Journey looked great in 3-D and it was a free preview.
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Originally Posted by Radioman970
There's one about some puppies (or some cute animal) going up into space. It looked about as tolerable as the resent Chipmunks movie looked.
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Originally Posted by Adam Lenhardt
The only thing I hate about 3D is having to wear glasses over my glasses. Less than comfortable.
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Originally Posted by Ron68
I'm interested in seeing Journey to the Center of the Earth, my theatre has it listed as being in 3-D. I am concerned about eye strain, the last 3-D movie I saw was Jaws 3-D and it really bothered my eyes, I could barely even watch the Captain Eo ride at Disneyland without getting a headache. Is this even a concern with Real D?
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Originally Posted by Stephen_J_H
You'd be talking about the upcoming broadcast premiere of the Hannah Montana concert film. Wal*Mart is selling 3-D glasses to benefit some children's charity or other. Although Hannah Montana/Miley Cyrus: The Best of Both Worlds was shot and presented in Real D, for broadcast the film is being shown in red/blue anaglyph format, which hardly compares to Real D.
How do I know? I just got back from Journey to the Center of the Earth this afternoon, and I can tell you that it is the best 3-D viewing experience I've had yet, and I've seen more than my fair share of 3-D movies. The glasses are reasonably comfortable, there is no eye strain or double vision, the effects are astounding and the image is razor-sharp. The trailers for Fly Me To The Moon and Bolt were cute, but the one that's got me excited is TWC's Igor with John Cusack. Not a 3-D trailer, but the movie looks great. In answer to the question about if Real D is similar to the 3-D system employed by the Sega Master System, the answer is: kinda. The Sega Master system used LCD shutter glasses and rapidly alternating frames to create 3-D. Real D uses a rapidly alternating shutter system on the projector with circular polarised filters that match with the filters contained in the Real D glasses. It is this circular polarisation that reduces eye strain, as a tilt of the head will not result in double vision like it would with the old horizontal/vertical polarisation that was used in the 50s, 70s and 80s. The shutter rate is much faster though to reduce noticeable flicker (I believe it's 144 Hz, or 3 cycles per frame per eye per second). |
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Originally Posted by Douglas Monce
I would also like to see a really good 3D system make a come back. When I was a kid in the 70s a local theater showed a double feature of Creature from the Black Lagoon and It Came from Outer Space in 3D! I was VERY impressed. I wish some local theater would do a marathon of old 3D films.
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Originally Posted by Thane101
I think you are referring to Real D technology. As far as I know its never been called Real 3d.
I work as a projectionist at a theater that has a 3d screen, and I have seen all of the 3D films since The Nightmare Before Christmas. I don't know how to compare it to older 3D films (since I haven't seen any), but the digital technology is supposed to make the images much more sharp, and the polarized glasses fit comfortably and cause minimal strain on your eyes. The effect works quite well, almost like you are watching a stage production. |
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Originally Posted by Adam Lenhardt
The only thing I hate about 3D is having to wear glasses over my glasses. Less than comfortable.
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Originally Posted by GregK
Showing public 3-D features using polarized light has been ongoing sense the 1939 World's Fair. All of the over 50+ Hollywood features produced in the first part of the 1950's were also shown in the Polaroid 3-D process.
There are some minor differences, (Real-D uses circular polarization, while previous theatrical polarized venues used linear polarization) and the methods of getting the two left and right images onto the screen has varied. The 1950's 35mm polarized set-ups used two interlocked 35mm projectors. This offered the best presentation, but could easily be knocked out of sync if an edit or cue point was set wrong. Properly projected dual 35mm 3-D projection is still a sight to behold, and is highly recommended. From the mid 1960's on, the two images were crunched onto a single 35mm frame. ..No more dual projection sync issues to worry about, but the resulting image had the equivalent quality of dual 16mm. And because most of these were also shot using the single strip method, these given 3-D movies will always look a little under par.. even when shown in 2-D. Real-D uses a single digital projector alternating between the left and right images (and polarizing each image as needed) at 144 times a second. Many of the early digital projectors were 720P, but most new Cinema digital projectors are 1080P. Every once in awhile, if there is a camera pan at just the right speed, you may see a bit of strobing from the 144hz alternating images. But this effect is far and few between and is easily far superior to what was shown in the early 1980's. And for the most part for the projectionist, Real-D is a start and forget procedure. |
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Originally Posted by Scott McGillivray
I saw the first 10 - 15 min of Beowulf before the darn projector broke. It was at an IMAX and I found the result of 3D and IMAX not a great one. It was just a bit tiring to watch. Maybe that is not the right word, but I did not care for it. Mind you, I am not a huge fan of IMAX for any kind of fast moving film. I find it rather blurry or disorienting when the camera pans on such a huge screen..
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Originally Posted by Ron68
I'm interested in seeing Journey to the Center of the Earth, my theatre has it listed as being in 3-D. I am concerned about eye strain, the last 3-D movie I saw was Jaws 3-D and it really bothered my eyes, I could barely even watch the Captain Eo ride at Disneyland without getting a headache. Is this even a concern with Real D?
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Originally Posted by Richard--W
I appreciate this excellent capsule history, although you under-estimate the twin-lens, single camera 3-D systems. I've seen them produce much higher quality than you indicate. Projection was often a problem during the 1980s revival; theater owners were less than diligent in maintaining SMPTE standards for projection brightness which certainly injured the revival. Also, there weren't films made in single-strip 3-D to sustain the revival. |
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Originally Posted by Richard--W
watch for news of the next World 3-D Expo.
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