Anyone planning on purchasing the game Bioshock should read this article first:
http://www.twitchguru.com/2007/08/27...drm/index.html
http://www.twitchguru.com/2007/08/27...drm/index.html
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Originally Posted by Steve Y
This is a shame. The software companies know DRM doesn't work. It punishes regular users but has zero effect on "teh hAck3rz". But politically speaking, the software publishers cover their butts with its inclusion, so it's lose-lose. There are FAR better ways to ensure an end to piracy:
1. Don't limit your customers' fair use of a product. The kind of people who hack/pirate software could care less about DRM limits. 2. Installing rootkits on your customers' computers will not prevent your product from being hacked/copied. It will just make your customers angry. 3. Provide a high level of software quality assurance and post-release technical support that will make your customers want to go out and purchase the product from you on release day. Make them laugh at the merest suggestion of acquiring an inferior "unofficial" copy. 4. Don't rush your product to market. |
| 5. Buy an Xbox 360. This game smokes on this system and I can "install" it as many times as I like. |
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Originally Posted by Don Giro
Good point, but there are LEGIONS of us who will always prefer the keyboard/mouse method of playing games.
Guess I won't be playing "Bioshock" any time soon (I'm holding out for "Hellgate: London" anyway). |
| Who knows. But I recommend that people find a way to play Bioshock because it really is the first FPS to really hit the high water mark left by the original Half Life and that is a rare thing indeed. |