Re: Metroid Prime 3
I tried Rusty's tip, but even if you shoot just one, they respawn. So I quit again.
Then I tried it again, but this time I
Warning: Spoiler! (Click to show)blasted the soldier as he was turing the switch back.
And then... I did it. Then I finished up Bryyo and headed towards the Seed, and after going at it unsuccessfully with the Boss there, I quit again.
Then I tried it again, and I was able to beat him. Then after flailing against the next boss, I quit again.
I'm now at the last boss in Elysia. Man, the toughest yet.
BTW, I ran into a glitch:
Warning: Spoiler! (Click to show)After I assembled the nuclear weapon, I headed back to the Spire, but I couldn't contact my ship. I mucked about in comm mode for 5 minutes and nada. I figured there was something else I had to do, so I headed back and re-explored the city for an hour with no luck. I saved, turned off the game, consulted a FAQ, and since there didn't seem to be anything else I needed to do, I turned it back on. I immediately got a message to go to the spire, and I was able to contact the ship no sweat. I did find 2 missle expansions in the hour so it wasn't a total loss, but it was weird.
Bottom line -- you just can't appreciate how well the controls work unless you try. The aiming is just so dead on and super sweet, that the lack of multi player is the only reason MP3 isn't going to be the GoldenEye of this generation. I still think the boss fights are too random and hard, but I was told that repeatedly fighting and scanning the boss to discover their weakness is a hallmark of the series, so I guess it's just a matter of taste. Even though I kinda don't enjoy them, the rest of the game is totally badass.
And the idea of remaking the first 2 with Wii controls is so awesome I hope Retro is working on it (16:9 & 480p is a MUST). I suppose they would have to tweak the difficulty, because the remote aiming is so silky smooth it could disrupt the balance of the game. Plus, if they redesigned the deathmatch mode, I'm sure they could sell it for $50. And if an internet deathmatch mode was executed really well, it could be really, really huge.
If MP3 is a sign of things to come, the Wii just may be THE console for FPS.