post #91 of 130
8/14/07 at 9:44pm
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Originally Posted by alphanguy
The computer geeks have yet to truly master the look of how light REALLY falls upon an object, because theyr'e technonerds.... not artists. So there you have the crux of your problem, you have techies doing a job which used to be done by an ARTIST.
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Originally Posted by alphanguy
I think people's problem with this new Trek CGI stuff is that it tries to "improve" what was originally done, which didn't have anything wrong in the first place. If the changes were to fix a continuity error, then most everyone accepts that.... such as what they did to Space:1999 (Testament Of Arkadia) when they are flying and landing, the sky is blue, but then they used a stock shot (money saving maneuver) from another episode after the landing when they disembark, where the sky is orange. On the R2 set, they simply corrected that scene and made the sky blue, fixing a continuity error that was on the original print. If this was the only type of thing that was done to Trek, then most would accept it, I think alot of fans feel theyv'e gone too far. Personally, my biggest problem with objects such as ships done in CGI, is that in the the deep space scenes, the areas of shadow on the spacecrafts aren't DARK ENOUGH, areas in shadow should be nearly black. And the planets don't look right, either. Like in Space:1999, where they airbrushed the planets onto glass slides... the CGI planets lack a certain "glowing" quality that you can only get from a semi-transparent medium, not to mention the lack of atmosphere haze on those planets which have one. The computer geeks have yet to truly master the look of how light REALLY falls upon an object, because theyr'e technonerds.... not artists. So there you have the crux of your problem, you have techies doing a job which used to be done by an ARTIST.
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Originally Posted by alphanguy
CGI is less of an art form, because it's not done by artists. An actual object will always be just that... while a "rendering" of an object will also be just a "rendering".
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Originally Posted by alphanguy
CGI is less of an art form, because it's not done by artists.
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Originally Posted by alphanguy
CGI is less of an art form, because it's not done by artists.
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Originally Posted by alphanguy
It boils down to the same thing everything else in this world boils down to: MONEY. It's cheaper to poke some buttons than to put forth some actual creativity and physical movement.
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Originally Posted by Jack Cleveland
Are folks actually going to support this, and rebuy all 3 seasons again in HD? How good can 1960's film prints be made to look?
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Originally Posted by TravisR
The age of a movie or TV show is meaningless. The increase in resolution between the two formats means that this is going to blow the SD DVDs out of the water.
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Originally Posted by John H Ross
Apart from the HD discs not containing the actual, original Star Trek shows obviously.
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Originally Posted by Jack Cleveland
Are folks actually going to support this, and rebuy all 3 seasons again in HD? How good can 1960's film prints be made to look?
Why are the powers that be forcing us to start over, and support a brand new DVD format. |
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Originally Posted by Nelson Au
I already posted this in the HD section, but it seems applicable here: as reported on trekmovie.com just now, Amazon has Star Trek TOS Remastered HD-DVD hybrid Season 1 set for pre-order. Full price is listed at $198.99. Pre-order price is $138.99.
If this is correct, then Paramount did lower the price. http://www.amazon.com/gp/product/B00...SIN=B000VDDDY6 Additionally, it is reported that the CGI in these episodes will be as aired, meaning the earlier weaker CGI has not been redone. And they are the full unedited episodes. |
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Originally Posted by Jason Seaver
The funny thing is, the CGI used on the first few remastered episodes - before they built a new less-detailed computer model - actually looked more like authentic space footage to me. Later, they lit it more like a model in an atmosphere to match the original model work.
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