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HTF REVIEW: Silent Hill

post #1 of 34
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Silent Hill


Release Date: August 22, 2006
Studio: Sony Pictures
Year: 2006
Rating: R for strong horror violence and gore, disturbing images, and some language
Running Time: 2h05m
Video: 2.35:1 anamorphic (featurettes 1.78:1 anamorphic)
Audio: English DD5.1 (featurettes DD2.0)
Subtitles: English
TV-Generated Closed Captions: English
Menus: Animated without transitions
Packaging/Materials: Single disc keepcase
MSRP: $28.95



The Feature: 1/5
In 2001 French director Christophe Gans turned heads on both sides of the Atlantic with "Brotherhood of the Wolf," a sometimes puzzling but compelling piece of entertainment that borrowed liberally from film genres including but not limited to: French period costume drama, martial arts, werewolf horror, police procedural, mystery, and conspiracy-thriller. With "Silent Hill" he just sticks to one genre – horror film inspired by video game – but fails to shake its negative reputation.

The film's clichéd Japanese horror elements are forgivable given the source material – disturbed little girls, parallel "hell" dimensions and contorted, zombie-like creatures are par for the course with this type of thing. What ultimately vexes is an overlong, style-over-substance first half followed by expositional scenes devoid of sense, even by the loose standards of Japanese horror and video games. In video games there's not much time to dwell on the confusion with doom nipping at one's heels and an ending to reach. But for a film to follow a similar narrative course, stripped of the interactive challenges, it's hard not to question plot details and character motivations. After enough "Why did he/she/it do that?" questions it becomes clear it's all about the needs of the plot. For example, the story needs concerned mother Rose (Radha Mitchell) and troubled daughter Sharon (Jodelle Ferland) to wind up stuck in the abandoned coal mining town of Silent Hill, source of Sharon's night terrors. So first Rose takes off with Sharon in the family SUV, with nary a word to husband Christopher (Sean Bean), and then for no apparent reason speeds away from a local police officer Cybil (Laurie Holden) with a recklessness that physically endangers the very child she wants to help. And wouldn't you know it, she drives like a maniac toward Silent Hill, where she gets in an accident.

Once Rose wakes from her plot-driven lapse in judgment to find Sharon missing, the town's aural and visual terrors get put on full display as she searches for her. But there are only so many faceless zombie creatures, pyramid-helmeted giants with one-handed flaying abilities, and Rose reaction shots one can take (almost an hour's worth) before some kind of explanation is needed. Once it begins it's a doozy of a head scratcher, even in the way it's presented like an 8mm home movie in Rose's brain. From there the film tidily abandons the earlier stylistic weirdness for point blank gore. This in turn is followed by an ending so nonsensical one can only accuse the filmmakers of trying too hard to be clever. Ultimately it's hard to decide which half of the film is better – a choice between the lesser of two evils if there ever was one. The answer is actually "C" - neither. Those interested in the "Silent Hill" franchise are better off playing through the video games, which are, from what I've heard, far and away a better experience.


Video Quality: 2.5/5
The most obvious problem with the video transfer is poor black levels, which is hard to miss given the amount of time characters spend in dark hallways and rooms. The scenes in Silent Hill are simply murky, suggesting either a flattened or clipped contrast range. The black level problem is less noticeable in the daytime scenes, which are all deeply color saturated to further emphasize the difference between the real world and the desaturated, almost monochromatic Silent Hill. The daytime scenes also have a "glassy" appearance to them, similar to some scenes on the "Mr. And Mrs. Smith" DVD (the only release I can think of to have this same quality). Though I detected no edge enhancement, the picture could have stood to be a bit sharper, with the glassiness sometimes affecting the general clarity of a scene. Overall the picture appeared free of dirt, dust and print damage.


Audio Quality: 3.5/5
The first half of the film, with its focus on the strange environment and creatures inhabiting Silent Hill, has an aggressive audio mix with some significant LFE and interesting panning and sound effects across the soundstage. When the film reaches the second half, which is predominantly exposition, the mix becomes pretty conventional. This is not necessarily meant as a criticism – the change in the audio mix merely supports the tidy narrative shift in the film. Dialogue is consistently clear and intelligible throughout the film and the sometimes light and pensive film score comes across quite nicely.


Special Features: 3/5
Path of Darkness: Making "Silent Hill" documentary: Straightforward and largely promotional series of featurettes with a combined run time of almost an hour. Overall there's nothing too insightful, though there is plenty of behind-the-scenes footage if one is interested in that type of thing. The documentary chapters focus on:

  • Origins (8m34s): Gans explains how he became inspired by playing the "Silent Hill" video game and acquired the film rights.

  • Casting (9m52s): The stars talk about their characters and working with each other.

  • Set Design (10m01s): Cast and crew describe and comment on the film sets.

  • Stars and Stunts (7m31s): Stunt Coordinator Steve Lucescu, Mitchell and Holden comment on the stunts they performed.

  • Creatures Unleashed (12m09s): A look at the film's major monsters. Probably the most interesting of the featurettes, but then I've always been keen on creature effects.

  • Creature Choreography (11m12s): A natural progression from the previous chapter, the featurette looks at the creepy and stylized movements that make the monsters come to life, all choreographed by Roberto Campanella.


Previews:
Ghost Rider
Casino Royale
Basic Instinct 2
The Benchwarmers
Underworld: Evolution DVD
Ultraviolet DVD
Hollow Man 2 DVD
Population 436
The Woods
The Boondocks DVD
Quinceanera
The Fog


Recap and Final Thoughts

The Feature: 1/5
Video Quality: 2.5/5
Audio Quality: 3.5/5
Special Features: 3/5
Overall Score (not an average): 2/5

"Silent Hill" does nothing to reduce the negative reputation of films based on video games. A mediocre video transfer and average special features make it a difficult DVD to recommend even for those who enjoyed the film.



Equipment: Toshiba 42" CRT RPTV fed a 1080i signal from an Oppo DV-971 DVD player. Audio evaluation is based on an Onkyo TX-SR575x 5.1 AVR running JBL S26 mains and surrounds, JBL S-Center, and SVS 20-39 PCi subwoofer.
post #2 of 34

Re: HTF REVIEW: Silent Hill

Nice review, Cam! Thanks for covering this one. Sorry it wasn't better.
post #3 of 34
Thread Starter 

Re: HTF REVIEW: Silent Hill

By my count this marks my 10th review for HTF. Thanks for keeping me busy.
post #4 of 34

Re: HTF REVIEW: Silent Hill

Damn! Sorry to hear this movie was so bad. I was actually looking forward to this title on BD - they filmed virtually in my backyard in the middle of the night...huge lights light up the night sky and turned it to day...kept me up all night...and they had a fog machine going all night...it was hilarious...well, not about the part keeping me up all night.

Mike
post #5 of 34

Re: HTF REVIEW: Silent Hill

I really don't know how I feel about this one. I liked it up until near the end. There's just one scene near the end that just totally ruins the movie for me. I'll go to spoiler tags to discuss that aspect though.

Warning: Spoiler! (Click to show)
Why the hell did they fell the need to do a cheap 'Video Game Cut Scene' to explain the plot at the end of the movie? It totally destroyed the ominous feel and flow of the movie, by having this roughly 10 minute "This is the Plot" scene to try to explain just what the heck is going on. They really should have worked harder to put the full story into the actual film, so it's revealed along the way. Instead of beating you over the head with it at the end.
post #6 of 34

Re: HTF REVIEW: Silent Hill

I must say that I really enjoyed this film and gave it a 3.5/5 when I first reviewed it. Although, I am often in the minority....
post #7 of 34

Re: HTF REVIEW: Silent Hill

Saw it in the theater and enjoyed it up to the bright light story infodump. I'm closer to your rating Chris. I'd give it a 3/5.
post #8 of 34

Re: HTF REVIEW: Silent Hill

Thanks for the review Cameron, fabulous film, can't wait, best use of CG to date. 125mins went so fast, anyone know of an upcoming extended edition?

Warning: Spoiler! (Click to show)
It was okay. I've seen far worse, the various CG nasties kept me awake. Dialogue = dire.
post #9 of 34

Re: HTF REVIEW: Silent Hill

Looks like this one is strictly a rental.
post #10 of 34

Re: HTF REVIEW: Silent Hill

I think this film is really aimed at those who playd the very best silent hill game ever, Silent Hill 2. The movie nailed all the elements of that game perfectly. I felt the same sense of dread and horror watching the film.

Yikes!
post #11 of 34

Re: HTF REVIEW: Silent Hill

Interesting to know. I have a copy of Silent Hill 3, but haven't gotten around to trying it. . .
post #12 of 34

Re: HTF REVIEW: Silent Hill

Quote:
Originally Posted by Bryant Trew
I think this film is really aimed at those who playd the very best silent hill game ever, Silent Hill 2. The movie nailed all the elements of that game perfectly. I felt the same sense of dread and horror watching the film.

Yikes!

I hope you're right. I'm a big fan of the video games and if the movie is half of that, than I'm in!
post #13 of 34

Re: HTF REVIEW: Silent Hill

Quote:
Originally Posted by Aaron Silverman
Interesting to know. I have a copy of Silent Hill 3, but haven't gotten around to trying it. . .

That's my favorite SH game. I highly recommend it. If I recall correctly, there were aspects of that game's plot in the film as well. I could be mixing up the games though, as plot-wise, they seem to blend together in my memory.
post #14 of 34

Re: HTF REVIEW: Silent Hill

I have to say that the first three quarters of the film really captured the dread and horror of the first two games surprisingly well, top notch......the last half...well....put it this way, flawed or not it was better than most of hollywood's "horror" offerings of the last ten years or so & that is no small feat for a video game movie.
post #15 of 34

Re: HTF REVIEW: Silent Hill

I liked it too. And the transfer is exactly as I recall seeing it in the theater.
post #16 of 34

Re: HTF REVIEW: Silent Hill

Cameron, I was a little less harsh with Silent Hill myself. I gave it 2/5, but found the extensive use of contortionist, nameless, faceless demons tiresome. Damn that's been done to death. Unlike most people here (it seems) it was the first 75 minutes, which had virtually no plot, which I got tired of and thought it picked up a bit once there was some sort of point ot it all.

I'm thinking maybe your criticism of the flat blacks is actually how it is supposed to look. It is one of those things video people always looks for (the blacks MUST be deep) but having a completely flat look to the Silent Hill scenes makes sense in the grand scheme of things. Besides, with all the effort that obviously went into the look of the movie, I have trouble imagining them screwing up that part. Of course, they also might have been "protecting" the blacks for the people with poorly adjusted TVs, which is most people.
post #17 of 34

Re: HTF REVIEW: Silent Hill

The first part of the film I actually liked quite a bit. It felt like a video game. While I've not played the SILENT HILL games, I have seen them reviewed, and what I've seen has appeared to be close to the film.

But, it did REALLY fall apart at the end. It was also very similar to another film.

(I forgot how to do spoiler tags, or I'd list which one)

Surprised to see that it was written by Roger Avary (PULP FICTION). Although, after his last one (RULES OF ATTRACTION), maybe I shouldn't be.
post #18 of 34

Re: HTF REVIEW: Silent Hill

I watched 3/4 of the movie and then it turned into a "fast forward" experience, as I kept hitting that button. I played all of the games, but this movie just didn't work for me once we got past the initial "that DOES look like the game" aspect of the first half of the movie. A let down.
post #19 of 34
Thread Starter 

Re: HTF REVIEW: Silent Hill

Quote:
I'm thinking maybe your criticism of the flat blacks is actually how it is supposed to look. It is one of those things video people always looks for (the blacks MUST be deep) but having a completely flat look to the Silent Hill scenes makes sense in the grand scheme of things. Besides, with all the effort that obviously went into the look of the movie, I have trouble imagining them screwing up that part. Of course, they also might have been "protecting" the blacks for the people with poorly adjusted TVs, which is most people.
Good points all. Since I never saw the film in the theaters I can't say whether the flat blacks were intentional. We all know it's not unusual for a great looking film to get butchered in the transfer. I would be interested in seeing the Blu-Ray release for comparison, especially as I've read other reviews that cite no issues with the black levels.
post #20 of 34

Re: HTF REVIEW: Silent Hill

Quote:
The first part of the film I actually liked quite a bit. It felt like a video game.
That's exactly the problem. When you are playing the game, things can simply happen to present you with obstacles, because you are trying to survive. A movie needs a little more of a reason and story. I mean, you know she isn't going to be defeated and the game end. In fact, that would be more interesting than what actually happened.
post #21 of 34

Re: HTF REVIEW: Silent Hill

I just watched this expecting the worst. I was pleasantly surprised. I like it. The imagery was pretty bizarre, and it did take a while to figure out what in the hell is happening, but I enjoyed it.

I am actually glad they did the "why this is happening" moment that others find a waste. Maybe because I am never played the game, I was a bit confused until they helped explain it to me.

I would give it about 3.5 stars out of 5.

But then again, I sort of liked the Doom movie too. If that helps as a barometer of my tastes. LOL

Oh yea, I am glad I wasn't the only one that was wondering what Rose was doing driving away from the cop.
post #22 of 34
Thread Starter 

Re: HTF REVIEW: Silent Hill

Quote:
Oh yea, I am glad I wasn't the only one that was wondering what Rose was doing driving away from the cop.
To be fair the cop was kind of creepy at first, but there was nothing to establish the people in the surrounding community, let alone the local law enforcement, were untrustworthy.
post #23 of 34

Re: HTF REVIEW: Silent Hill

Let me understand. You folks are trying to apply the rules of normal social behavior to Silent Hill?
post #24 of 34
Thread Starter 

Re: HTF REVIEW: Silent Hill

Nah, more like competent story development.
post #25 of 34

Re: HTF REVIEW: Silent Hill

Wow.. 1 out of 5? I really dug this movie. Maybe you have to be a fan of the games to enjoy the movie. It seems that for the most part fans of the game think really highly of the movie, which is pretty rare in the game-to-movie world. Yeah it's hardly a masterpiece, but I think this movie deserves appreciation if for nothing more than its creepy atmosphere, beautiful photography and bizarre, demented monster design. I found it a very enjoyable example of Cliver Barker/Wes Craven-esque surreal horror. Yeah, the story's crap, but just sit back and enjoy the creepy sights and sounds. It's useless to try to apply logic to this movie. It's like a dream. Logic does not apply to dreams, or in this case nightmares. They're just an assemblage of freaky, bizarre stuff that makes no sense. That's what so cool about the movie. It's like watching someone's nightmare.

And I'm sure those of you that hate the movie will say "Yes, watching this movie is indeed like a nightmare", so I'll save you the trouble.
post #26 of 34

Re: HTF REVIEW: Silent Hill

The story may be selfish in giving up logical plotting or firm resolutions to questions it put forward but this is really in line with the first two games own storytelling design anyway.......for some I suppose it followed the games a bit too closely!
However if many of us can forgive Dario Argento in this very same area then I think we can cut Silent Hill some slack and just let the film's mood sweep over you then I think you will find one of the scarier films in the last few years.
post #27 of 34

Re: HTF REVIEW: Silent Hill

Finally someone that sees things the way I do. I agree with your points on video quality. I cant believe how some people claim it looks great. Are they watching this in a video Ipod?! Needless to say I am looking forward to all your reviews.
Regards
post #28 of 34
Thread Starter 

Re: HTF REVIEW: Silent Hill

Thanks Luis!!!
post #29 of 34

Re: HTF REVIEW: Silent Hill

I didn't find the video quality to be terrible, but I will say the blacks aren't very deep. That may or may not be intentional, though. Everything else looked fine. Not reference quality or anything, but it looks very good.

As for the movie itself, I felt it was a bit above average. I loved the score, and the tone is very much in line with the games. It definately has a unique atmosphere, which is always good when you're talking about a horror movie. The ending is a bit weird, too, and I'm not even sure how to take it.
post #30 of 34

Re: HTF REVIEW: Silent Hill

Quote:
Are they watching this in a video Ipod?!

Well, I said the transfer is indicative of the screening I saw in the theater. I never said it looked great, although I think it looks pretty good to me.

I am watching it on a 65" AVIA calibrated SONY 16x9 monitor Luis. What are you watching it on?
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