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04-11-2004, 02:53 AM
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#1 of 11
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Member
Join Date: Jan 2004
Local Time: 09:22 AM
Local Date: 10-11-2008
Posts: 182
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Rainbow six 3 online, what am I doing wrong
Before I take the disc and melt it down maybe someone can tell me why R6 3 is an exercise in futility.
I have tried all of the weapons and they all seem horribly inaccurate. People seem to dance around reloading weapons, unloading entire clips into each other before someone dies.
This game seems awful to me. I have tried to play on several occasions even after having an incredibly good DSL line installed so I doubt it is my connection. I also can't see blaming laggy servers since I have tried many over many different days.
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04-11-2004, 09:08 AM
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#2 of 11
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Member
Join Date: May 2002
Local Time: 04:22 AM
Local Date: 10-11-2008
Posts: 276
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RB6 3 has a problem with "bullet detection", IMHO. I love the game, but it is frustrating unloading a clip into someone and nothing happening to them OR shooting someone who's leaning around a corner SQUARE IN THE FACE and nothing happening.
In this game you'll do well to go SLOW and keep your enemies as far away as possible. It sounds silly but the further away they are the better your chance of getting kills. If you get into CQB, chances are you'll be doing the "dance of death", where you go around in circles emptying magazines at each other 'til someone drops.
\"The Constitution is not an instrument for the government to restrain the people, it is an instrument for the people to restrain the government -- lest it come to dominate our lives and interests.\"
-- Patrick Henry
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04-11-2004, 09:33 AM
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#3 of 11
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Member
Join Date: Jan 2004
Local Time: 09:22 AM
Local Date: 10-11-2008
Posts: 182
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Thx for the reply, at least it confirms I'm not the only one. I can't understand why so many people like this game online at this point.
Wolfenstein had the dance of death a little bit but not like this. It's really silly to see two guys moving around and even reloading.
I think I'll throw this game in the trade-in pile.
Another thing I have noticed is that the host usually wins which could indicate serious latency problems that affect the outcome of the game.
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04-11-2004, 04:24 PM
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#4 of 11
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Joey
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Join Date: Apr 1999
Local Time: 04:22 AM
Local Date: 10-11-2008
Posts: 2,602
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The host winning thing is something everyone says happens for online games. Ive played a ton of R6, hosted R6 and i can tell ya for sure the host dosnt always win. As for the Close quarters combat. I agree that sometimes its like your unloading a ton of clips into someone. However the game is still a ton of fun. The game is meant for close quarters but the only time the unloading clips happens if your right on top of the person. Otherwise i havent seen any problems with the game. Its a lot of fun and it takes pratice to aim , move and so forth.Dont give up
capt
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04-11-2004, 10:18 PM
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#5 of 11
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Member
Join Date: Jan 2004
Local Time: 09:22 AM
Local Date: 10-11-2008
Posts: 182
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I keep thinking that I need practice but I can't seem to improve in the aiming department. Most games seem to show improvement in a short time but this game does not seem to offer an educated system on how to properly take someone down with the exception of some luck or an exact head shot.
Maybe I am expecting something more like Ghost Recon, or maybe that should just be the game I stick with.
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04-11-2004, 11:25 PM
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#6 of 11
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Member
Join Date: Mar 2002
Local Time: 03:22 AM
Local Date: 10-11-2008
Posts: 527
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it's basically go for the head or nothing.. It isn't worth trading in though, it's the best FPS on live by far. Most maps are really fun(besides the horrid DLC) but you should stick with it. II personally prefer Socom 2, because of the wider levels and varied gametypes.
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04-11-2004, 11:54 PM
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#7 of 11
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Member
Location: Northern VA
Join Date: Mar 2000
Local Time: 05:22 AM
Local Date: 10-11-2008
Posts: 4,826
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You talking PC right? I agree about the bullet detection, blooming reticules suck and are so unrealistic, especially in the case of RB6 3. I never seen a modern FPS game so damn jumpy in my life. The only thing that's keeping this series alive is the authentic weaponry choices and the way you are able to plan out and customize your team attacks (extremely cool feauture btw).
I get the most fun picking off people from far away with a Dragonov/thermal or G3A3/mini scope. Any close quarter level and I have to choose the M60 and release the full clips into doors, busting them open. 
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04-12-2004, 09:23 AM
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#8 of 11
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Member
Join Date: Jan 2004
Local Time: 09:22 AM
Local Date: 10-11-2008
Posts: 182
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So head shot or nothing? I'm going to give it another go. I appreciate the high skill level that may be required here but I think only aiming for such a small target makes it more tedious. I also agree with Scott that the game is pretty jumpy. That's why I like Ghost Recon because it is pretty smooth and very accurate. a couple of shots and the guy falls. In Rainbow 6, the action is faster, the graphics are better, but for me coming from FPS games like Quake 3, MOHAA, UT, and a few others, this one just doesn't feel right. Maybe if I had a mouse and keyboard that would make a difference.
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04-12-2004, 02:16 PM
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#9 of 11
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Join Date: Jan 2004
Local Time: 09:22 AM
Local Date: 10-11-2008
Posts: 182
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I just played a few more missions/levels/servers and I can see what people mean about really aiming for the head but the game is just so darned incosistent. I think I'll stick with Ghost Recon and wait for GR 2. I really want to like Rainbow 6 but it just isn't there.
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04-12-2004, 05:36 PM
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#10 of 11
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Member
Join Date: Jan 2001
Local Time: 01:22 AM
Local Date: 10-11-2008
Posts: 99
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Also, while you are moving... your aim will kinda suck... (hence the drawn out death dancing)
When I play- the the first thing I try when I encounter someone is to stop/duck/aim for head in one motion... then fire away (short bursts!)
The other player will often try to run around, dodging while shooting. They will hit me less since their aim is bad while moving...
hope it helps,
--kyle
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