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Well, I really can't see the 64DD version making the transition to the GBA. I remember that at the time they wanted to do a whole "perpetual world" thing where the game would keep going when you're not playing (sort of like Animal Crossing) that would depend on the 64DDs internal clock. Not sure if they'd manufacture a special cart for the game or not, but regardless I don't think that all of the game's proposed features will make it over intact.
Since Mother 1 and 2 have both been localized already however, a North American release shouldn't be all that hard really. As long as the original translations are up to snuff (I don't remember them being that bad), there should only be minimal localization. Of course, you have to figure out how to market "earthbound zero" to people who have no idea what's going on, but that's another problem. There are so few people who remember Earthbound that they might just try to pass it off as a new game.
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