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[ Nintendo says consumers not ready for online gaming ]

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Old 07-08-2003, 10:10 AM   #1 of 136
Michael St. Clair
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http://www.gamesindustry.biz/content...e=new&aid=1881

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Speaking in an interview with the Puget Sound Business Journal, Harrison commented that "we just don't believe consumers are ready for [online gaming]. Right now, no one's paying for subscriptions. The real test comes when you have to start coughing up $15 a month."


Microsoft has got about half a million global subscribers pretty damned fast. Sure, it's a niche, but a niche that is growing fast.

I think Sony claims to have sold a million copies of SOCOM. Of course, we don't know how many of them have been played online, and how long the users have stayed online, but that sure shows some strong interest even if there is no monthly fee.

$15 a month? Try $4.25 a month for XBox Live.

I think this is spin doctoring their halfhearted online flop - a single pay-per-month game along with a modem and broadband adaptor that can't be found in stores.



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Old 07-08-2003, 10:26 AM   #2 of 136
James St
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Sounds like the Iraqi Information Minister got a job at Nintendo.


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Old 07-08-2003, 10:57 AM   #3 of 136
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Man, if they don't have nothing to say, they shouldn't say a damn thing, huh...??



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Old 07-08-2003, 11:46 AM   #4 of 136
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Just like with "cartidges provide a superior gaming experience" they hope if they keep saying it it'll become true
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Old 07-08-2003, 12:16 PM   #5 of 136
Michael St. Clair
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Nintendo is about to recycle, for the third and fourth time each, two games I enjoy a lot. Mario Golf, and F-Zero.

I'd buy them both. But at this point, the idea of buying a sport or racing title that I can't play online is unattractive.

I'm genuinely disappointed.



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Old 07-08-2003, 12:25 PM   #6 of 136
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Just like with "cartidges provide a superior gaming experience" they hope if they keep saying it it'll become true
Compared to CD-ROM access times back then, the cartridge was superior.

Mike D.
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Old 07-08-2003, 12:29 PM   #7 of 136
Joseph Young
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Right now, no one's paying for subscriptions.

Does anyone have any hard numbers, as in a percentage of console gamers who are currently online?

~j
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Old 07-08-2003, 12:37 PM   #8 of 136
Kelley_B
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Just like with "cartidges provide a superior gaming experience" they hope if they keep saying it it'll become true


They do, if they are big enough. Look at most Arcade boards.


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Old 07-08-2003, 01:10 PM   #9 of 136
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However, cartidges are limited in capacity enough in the home market by sheer manufacturing costs to cause them to not be the preferable medium
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Old 07-08-2003, 01:14 PM   #10 of 136