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[ Castlevania: Lament of Innocence - a return to 3D ]

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Old 05-19-2003, 07:30 AM   #1 of 32
Chad Ellinger
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Castlevania: Lament of Innocence - a return to 3D


At E3, Konami showed the first videos of the new PS2 Castlevania title due out in November. The footage certain looks sweet, but I'm a bit disappointed that Konami didn't stick to a Contra:SS-like 2D look. Any thoughts?

Preview w/ movies on Gamespot


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Old 05-19-2003, 02:19 PM   #2 of 32
Peter Manojlovich
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This game looks less like a castlevania game and more like a Devil May Cry 3. It looks good, but the emphasis seems to be on combat. I get the feeling that this is a blow through in a weekend renter when it comes out. Games that are beat 'em ups, tend to be like that.
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Old 05-19-2003, 05:19 PM   #3 of 32
Romier S
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Quote:
It looks good, but the emphasis seems to be on combat.


Yes, its a Castlevania game. Some are too used to the new "Metroid" style of Castlevania to remember that the series used to focus almost soley on Combat and unique boss battles (and to an extent it still does). After 3 GBA iterations of essentially the same game (Symphony of the Night and dont get me wrong I loved the GBA CSTLV's) I'm willing to keep my mind open to a more traditional take on Castlvania 3D (anything but Castlevani 64, please that torturous)

Quote:
This game looks less like a castlevania game and more like a Devil May Cry 3


Yes it does look very similiar to Devil May Cry though I disagree that the game looks nothing like Castlvania. The main character design has Castlevania written all over it as does almost every sub-weapon spell shown in all 5 E3 videos shown. Not too mention the heavy platforming elements that are readily apparent. The story, dealing with the origins of the Belmont family and the use of the whip also looks very interesting.

Furthermore considering DMC was hailed as the 3D Castlevania we all should have been playing its easy to see why the game designers decided to borrow elements from that excellent title (lets forgot about Devil May Cry 2, I'd still like to burn down Capcom headquarters for the miscarriage of a game).

Quote:
I get the feeling that this is a blow through in a weekend renter when it comes out. Games that are beat 'em ups, tend to be like that.


Don't see much of anything wrong with that. I blew through Aria of Sorrow in a little less than 6 hours. I also blew through Metroid Fusion in less than 5. Didn't make my enjoyment of both games any less and it also didn't stop me from starting up a new game right after I finished the first to experience it again.

If the game is truly a Castlevania game than it will easily hold up to multiple play throughs to relive the boss battle, memorize enemy patterns and to learn to use the various sub-weapons properly. If the game does have an exploration side (and considering this is the producer of Symphony, Harmony and Aria you'd have to be silly to think it wont have some available exploration element) Then we'll get to explore every nook and cranny of the Drac castle again. Of course there is just too little information on this title to make any judgements period right now.


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Old 05-20-2003, 02:28 PM   #4 of 32
Peter Manojlovich
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Well, capt, I hope it works out. I loved Castlevania 4 for the snes, but was very disappointed with that first n64 3d version, what was it creatively called, castlevania 64, something like that. The trend for games coming from the 2d realm and going 3d hasn't always been that kind. I hope that isn't the case here, and by the holidays we should find out one way or the other.
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Old 05-20-2003, 03:37 PM   #5 of 32
Joseph Young
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It does look like DMC3, but the story is promising. I hoped this wouldn't be a Castlevania with some vague ties to the original concept, because to be honest, it wouldn't be castlevania anymore. They are apparently going to set it way back in history, and show how the whole cycle began with Dracula, etc. There is even a Maximo-esque twist with the heroine in trouble.

I don't know about you guys, but the Metroid-style Castlevania template, while fantastic, just doesn't hold a candle to the original Castlevania. It's just a lot of wandering around. At least with the original you had levels (like the clockwork level) that were pure, unadulerated gauntlets of pain. Kill or be killed... none of this lever/puzzle, 'where the hell do i go next' sh**.

Take me with a grain of salt... i'm feisty today.

~j
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Old 05-24-2003, 12:40 PM   #6 of 32
Chris Farmer
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It's intersting seeing all the DMC comparisons. I've never played DMC, but I remember when it came out peopel said this is what a 3D Castlevania would be like. So maybe the similarity isn't quite as surprising as it first appears.
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Old 05-24-2003, 02:51 PM   #7 of 32
Ben Seibert
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The new EGM (probably on store shelves soon) has LoI as its 8-page cover story.



Xbox Live GamerTag: Sherbz
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Old 05-24-2003, 05:29 PM   #8 of 32
Dome Vongvises
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I don't know. I kind of like the wondering around shit.



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Old 08-04-2003, 02:22 PM   #9 of 32
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I'm looking forward for this game, I just hope the story is as promising as it looks! I'm also open minded for a DMC style. Hopefully they'll do it right, since is the same team as symphony.
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Old 08-04-2003, 03:45 PM   #10 of 32
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Call me an old-fashioned stick in the mud, but I don't want to play Castlevania if it isn't 2-D.
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