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Re: Heavy eyestrain from new LCD display .... normal? Alternatives?
The first thing to do is make sure you've tuned the panel properly. It's also a question of quality; I've seen cheap screens that looked pretty awful even when tuned to within an inch of their lives. My 17 inch screen at work tends to do strange things to the image even if I tune it (probably going to have to whine about that and have it replaced).
First step is to try using the auto tuning feature, and if that doesn't do the trick one has to check into the options for setting phase etc manually via the control panel. If the screen isn't properly tuned for your graphics card you'll have troubles.
Also make sure you're running the panel at its rated resolution. On your averate 17-inch LCD, that's 1280x1024. LCD's have, as I'm sure you know, a set amount of pixels on them physically, and that is the amount of pixels your graphics card should be set to, even in games. 20 inches sounds like widescreen, and it may have 1680x1050 for instance. That is the resolution you should be using in every case that you possibly can if that is the resolution your monitor uses natively, but not all games support that - and at lower resolutions you'll see blurriness and artifacts as the screen converts the, say, 1024x768 signal to its own resolution of 1680x1050.
"If we do happen to step on a mine, Sir, what do we do?"
"Normal procedure, Lieutenant, is to jump 200 feet in the air and scatter oneself over a wide area." -- "BlackAdder 4"
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