"Do you think the average stormtrooper knows how to install a toilet main"?
World of Warcraft
First character will be a human paladin, since I know the quests and should be able to get back where I left off within 2-3 days of power gaming, then slow down to an enjoyable pace. (roughly level 25-28 range is my goal by weeks end)
I'm playing on Illidan PvP server, in Central, with a reasonably sized guild (40'ish dedicated players)
I really recommend going on a PvP server, having to actually battle, defend, and the best part, raiding the lands of other real people is bar none one of the best experiences I've had in months, and adds a whole new dynamic to the game, that hunting and questing cannot, in my opinion.
Laser surgery Thursday, hopefully be recovered by Saturday(give or take), go back to work on Tuesday, gives me my 3 days I need to level
"Do you think the average stormtrooper knows how to install a toilet main"?

It has a hardcover book with a 100 pages of art and so forth, right? I was considering holding off the purchase until I find time during the holidays to play, but this extra sounds really cool...so much better than the crap you get from the Half-Life 2 Collector's Edition - a t-shirt and a crippled hint book? WTF? What a major disappointment H-L2 was in that department.
Gamesh...
My experience with EQ2 has been one frustration after another. The game seems to take pride in not explaining the most important things for the sole purpose of generating difficulty in achieving them. I don't get a sense of accomplishment in having finally figured something out if it becomes so obvious after the fact, instead it pisses me off.
On the other hand, I'm having fun in WoW.
Wayne Bundrick
\"It tastes like there\'s a party in my mouth and everybody\'s throwing up!\" -- Philip J. Fry
| My first impression of WoW was that the graphics were cartoonish, but I soon realized that it's all a matter of style. WoW has one style, sort of fairy tale Disney-ish, and EQ2 has another style, trying to look more realistic, but it's still cartoonish in many ways. |
The game's great when it's playable but right now the server problems are real bad. Blizzard is working on the problems and adding more servers but my guess is that it'll be a while before they're all running smoothly.
It has come to the point where every free moment of my time is gaming - how the hell can I fit a MMORPG in there??? Aside from not working and sleeping???
Someone needs to invent the 48 hour day!
Oh and in a few days I'll be in crunch mode for my company's big project.
Ugh.

BTW, anybody have the Collector's Edition of WoW? How is it?
Gamesh...
Abstract yourself!
Speaking of that, the loot lag on WoW seemed to be completely gone all day Thanksgiving day, at least on the server I play on. I can't imagine that it was because fewer people were playing, I think they might have fixed it. Good for them, because I'd hate to imagine the programmers not being able to enjoy the holiday weekend. Note to self: never release a new product just before a holiday.
Original thoughts? I think they might be all used up now. I think the last original thought is CoH's "sidekick" system that lets new players play alongside veterans.
I haven't done much group play in WoW yet but I expect that I will have to do it soon, at level 12 the quests are becoming too dangerous to do alone. It's frustrating to barely survive a battle against one mob only to have two more spawn right on top of you. But WoW, like EQ1&2 and CoH, has the distinct classes that are suited to particular roles in combat. Warriors are for melee, mages are for ranged attacks, priests are for healing, etc.
And the graphics impress me more and more each day. Yesterday I traveled from the human city of Stormwind to the dwarf city of Ironforge for the first time, and I was floored by the graphics inside Ironforge and then again by the snow-covered mountains outside Ironforge. "Cartoony" is the wrong word for this, it's like watercolor paintings of fairy tale landscapes have come to life. Somebody had to create all of this and it has to be commended, not criticized.
Wayne Bundrick
\"It tastes like there\'s a party in my mouth and everybody\'s throwing up!\" -- Philip J. Fry
Wayne Bundrick
\"It tastes like there\'s a party in my mouth and everybody\'s throwing up!\" -- Philip J. Fry
"Do you think the average stormtrooper knows how to install a toilet main"?
Abstract yourself!
| It seems like for the most part they just pack crap in them and soak you for an extra $10 or $15. |
If you pick up on Collectors Edition, the World of Warcraft CE is the one to get. You get a hardcover art book, a DVD with all of the games cinematics and special features along with the games full sountrack. Well worth the extra 10-15 bucks IMO. Now, if only I could find one!
I'll have to look into finding one then.Oh and by the way how is the game for casual gamers? im currently in school and dont have much time to log in. Christmas vacation is coming up and will have lots o time to sink into this game.
"Do you think the average stormtrooper knows how to install a toilet main"?
The WoW collectors edition gives you a choice of 3 pets: a baby panda, a mini Diablo, or a baby zergling. And you can get a pet with every character you make on any server, unlike EQ2 CE's baby dragon which you get with only one character on one server.
So far WoW seems to be fairly friendly to casual players. When you are logged out you accumulate "rest". When you resume play from a rested state, you get a XP bonus until you have expended all of your rest. If you log out at an inn or anywhere in a big city, you accumulate rest four times faster, so it's a good idea to log out there. This rest concept gives a little boost to casual players to help them keep up with players who play often.
You'll definitely want to be in a guild with members that use their professions to support each other and also share their loot with members who can make the best use of it. For example, Rogues and Hunters (until level 40) are limited to leather armor, so any good leather armor drops should go to them, and otherwise the leatherworkers should be making them some nice armor. There's plenty of generosity in my guild and I wouldn't have it any other way.
One innovation that I think is indispensible is item hyperlinks in your chat messages. Shift-clicking on an object while typing the chat message will insert the name of the item as a link in the message that others can click and see the description of the item. My guild chat has a lot of messages such as "Anybody need a [Gleaming Claymore of the Whale]?" followed by all the warriors and paladins saying "Me! Me!" It's also great in the trade chat channel. And linking the item can be quicker than typing its name too.
Wayne Bundrick
\"It tastes like there\'s a party in my mouth and everybody\'s throwing up!\" -- Philip J. Fry
"Do you think the average stormtrooper knows how to install a toilet main"?
A
Being eaten by a raptor ranks high on my list of inappropriate touching. - Roger Ebert


Playing on PvP Illyden server, Central. Our guild has about 45 members now, all from 2 forums we regular, so there is more accountability then if they were just random people picked up through the game. So far, guild has been running well, we split it into sections based on class and professions, last night for example, we took every bit of copper and silver ore we found, and sent it all to one blacksmith. He did a skill grind to the next level, and shortly sent out about 25 new mail's he learned to produce. Cost us a bit of cash, and about 2 hours of his smithing, but 1-2 more nights of it, and he'll be an elite blacksmith, and we can rush the next in line up. Working quite well.
| One innovation that I think is indispensible is item hyperlinks in your chat messages. Shift-clicking on an object while typing the chat message will insert the name of the item as a link in the message that others can click and see the description of the item. My guild chat has a lot of messages such as "Anybody need a [Gleaming Claymore of the Whale]?" followed by all the warriors and paladins saying "Me! Me!" It's also great in the trade chat channel. And linking the item can be quicker than typing its name too. |
Everquest has had this feature for a few years =)
I am really considering buying WoW after the Holidays (I just don't have any time now) but I'm afraid I will get addicted and neglect my family. I may have to just resist the temptation and skip it =(
Paul V
Wayne Bundrick
\"It tastes like there\'s a party in my mouth and everybody\'s throwing up!\" -- Philip J. Fry
WOW is similar to Everquest in that you have to buy "time" to play online, right?
As intrigued as I am by both of these games, I am spoiled by Neverwinter Nights, which allows online play for free. I'm not sure I could bring myself to pay for the game and then pay more for online time.
How much does the online time cost?
The game itself costs $15/mo with 1st free. Not cheap, but the game is so darn fun for MMORPG players that I consider this a bargain. Every class is fleshed out and fun to play, tradeskills work and make money, questing is diverse and rewarding, and you can customize your char to taste with the talent system.
I wish I was playing it right now, fantasticly fun game
For games that have central servers maintained by the company that makes the game, hey, somebody has to pay for the bandwidth, server maintenance, support, etc. Plus these games usually have ongoing development of new content and improvements.
There's a whole lot of entertainment coming from that $15. If I keep spending my evenings playing WoW and other MMO games, I may cancel my cable and DirecTV subscriptions because I haven't been watching much TV lately.
Wayne Bundrick
\"It tastes like there\'s a party in my mouth and everybody\'s throwing up!\" -- Philip J. Fry
With all the positive reviews I've been reading from the player base I am really tempted to buy this game =)
Paul V

