Jean D
Screenwriter
- Joined
- Mar 8, 2004
- Messages
- 1,329
- Real Name
- Jean D
I found this in annother forum maybe it will help someone
quote:Well, it sure didn't take long for the complaints to start. Hours after launch of a game that has received critical acclaim on its single and multiplayer gameplay. How is the actual game?
quote:As soon as I pop in Halo2, the TV switches back to 4:3 automatically. Using the FULL picture size, I can force the game back to 16:9 - the graphics look just as good in that "stretched" mode as they do in the default mode - no loss of any information on either the top or bottoms of the screen. The only issue there is that the targeting circle and the motion detector are no long circular, but slightly oval.
quote:Is there an official word out from Bungie? It just really strikes me as odd that through internet and published reviews (all of which will likely have used widescreen or at least 480p capable gear) that this has never come up.
quote:In addition to supporting normal television resolutions, Halo 2 will run in 480p resolution when connected to an HDTV. It does not run in 720p or 1080i, but will support 16:9 widescreen modes with a vertical split screen mode for cooperative play.
quote:In addition to supporting normal television resolutions, Halo 2 will run in 480p resolution when connected to an HDTV. It does not run in 720p or 1080i, but will support 16:9 widescreen modes with a vertical split screen mode for cooperative play.
quote:
Does anyone have access to IGN's 16x9 review?
quote:So Jason, you're running your Toshiba in "Full" mode, with the Xbox set to 16:9, and 480p enabled correct?
quote:But Jack, this is a 16:9 game is it not? Or am I confused by
quote:Well Jay, in all fairness, if the problem is for WS users in some modes that the HUD is cut off (even partially) that does affect gameplay.