Nintendo sales flagging, price cuts soon, consumers reject $149

Discussion in 'Gaming' started by Michael St. Clair, Aug 5, 2003.

Tags:
  1. Michael St. Clair

    Joined:
    May 3, 1999
    Messages:
    6,009
    Likes Received:
    0
    http://money.cnn.com/2003/08/05/comm...ming/index.htm

    One analyst doubts that Nintendo would actually make profit on $99 Gamecubes, but it looks like the price may end up there in September.

    Retailers are (allegedly) threatening Nintendo with a reduction in shelf space if Iwata and company don't do something.

    It seems they will announce strategy, if not details, on Thursday.
     
  2. Camp

    Camp Cinematographer

    Joined:
    Dec 3, 1999
    Messages:
    2,303
    Likes Received:
    0
    Thanks for the link. It's rare to see an industry analyst actually get things right. Most of them haven't a clue.
     
  3. Joel Mack

    Joel Mack Cinematographer

    Joined:
    Jun 29, 1999
    Messages:
    2,321
    Likes Received:
    0
     
  4. Michael St. Clair

    Joined:
    May 3, 1999
    Messages:
    6,009
    Likes Received:
    0
     
  5. Morgan Jolley

    Morgan Jolley Lead Actor

    Joined:
    Oct 16, 2000
    Messages:
    8,529
    Likes Received:
    88
    They're making profits while the GameCube is at $149, which means the GBA is kicking ass in sales. So saying that they're making profits with the GCN at that price is not a lie, though it is a bent truth.
     
  6. Scott L

    Scott L Producer

    Joined:
    Feb 29, 2000
    Messages:
    4,466
    Likes Received:
    1
     
  7. Morgan Jolley

    Morgan Jolley Lead Actor

    Joined:
    Oct 16, 2000
    Messages:
    8,529
    Likes Received:
    88
    I'm guessing.
     
  8. BrianB

    BrianB Producer

    Joined:
    Apr 29, 2000
    Messages:
    5,211
    Likes Received:
    1
     
  9. Camp

    Camp Cinematographer

    Joined:
    Dec 3, 1999
    Messages:
    2,303
    Likes Received:
    0
     
  10. BrianB

    BrianB Producer

    Joined:
    Apr 29, 2000
    Messages:
    5,211
    Likes Received:
    1
    We shall see.
     
  11. Mike Brogan

    Mike Brogan Second Unit

    Joined:
    Sep 12, 2002
    Messages:
    275
    Likes Received:
    0
    According to the CNN article; only 80,000 units were sold between April and July.

    But, according to the article below, the number is 800,000:

    GameCube Gloom...

    So which one is correct? I think 80,000 would have to be way off.

    Or is one figure referring to how many were actually sold to consumers, while the other is how many were sold to retailers?

    I'd probably buy a GC for $99...as long as they start marking down some of there older titles.
     
  12. Adam Tyner

    Adam Tyner Screenwriter

    Joined:
    Sep 29, 2000
    Messages:
    1,413
    Likes Received:
    0
    Admittedly, these articles could all be quoting the same inaccurate source for the 80K figure, but:

    From http://money.cnn.com/2003/08/05/comm...ming/index.htm :
     
  13. Michael St. Clair

    Joined:
    May 3, 1999
    Messages:
    6,009
    Likes Received:
    0
    They are all 'borrowing' the same typo from the same sources. Some game 'news' sites just steal articles from each other.

    80,000 is probably too low.

    I find it interesting that they may have to sell the Gamecubes for a per-unit loss, or probably already are. It kills a lot of fanboy ammunition that is always parroted: 'Nintendo doesn't lose money on hardware'.

    Is Nintendo about to disappear? Of course not. Can they turn around their in-home hardware business? I'm not sure.

    But the most telling thing about the article isn't how much Nintendo is making or losing, it is that retailers are threatening reduced shelf space. That is a Very Bad Thing.
     
  14. BrentC

    BrentC Agent

    Joined:
    Nov 26, 2001
    Messages:
    36
    Likes Received:
    0
    Honestly the price drop to $99 dollars does nothing for me. If i were to buy a cube (and i have been tempted to do so) I would also buy either Zelda or Metroid. So either way I am out $150, because I seriously doubt they will be offering those games for free with the purchase of a $99 cube... now if they had a package deal for say $120 that would be hard to pass up!!!
     
  15. Michael St. Clair

    Joined:
    May 3, 1999
    Messages:
    6,009
    Likes Received:
    0
  16. Allen_Appel

    Allen_Appel Second Unit

    Joined:
    Dec 13, 2002
    Messages:
    418
    Likes Received:
    0
    Everything I remember reading has said that Nintendo was making a profit on hardware sales, though it was probably not that big at the $149 price point. That profit will most likely disappear at $99, though if you're only selling 80,000 units a quarter, it's not that big of a loss. [​IMG] One scenario that I think is far more likely than Nintendo abandoning the hardware business is them abandoning the US/EUR market. They still sell very well in Japan, why not just concentrate their efforts there?
     
  17. Mark Hedges

    Mark Hedges Second Unit

    Joined:
    Mar 21, 2003
    Messages:
    442
    Likes Received:
    0
     
  18. Jason Seaver

    Jason Seaver Lead Actor

    Joined:
    Jun 30, 1997
    Messages:
    9,306
    Likes Received:
    0
     
  19. Joe Szott

    Joe Szott Screenwriter

    Joined:
    Feb 22, 2002
    Messages:
    1,962
    Likes Received:
    0
    I love Nintendo's market strategy, can't wait to play Metroid 2 on my PS3.

    [​IMG]
     
  20. Romier S

    Romier S Producer

    Joined:
    Sep 2, 1999
    Messages:
    3,533
    Likes Received:
    0
    Some interesting sales figures I ran across. NPD game sales for June. Just picked a couple of releases:

    GCN HULK VIVENDI UNIVERSAL May-03 45,726 $2,242,041
    XBX HULK VIVENDI UNIVERSAL May-03 72,876 $3,531,086
    PS2 HULK VIVENDI UNIVERSAL May-03 185,067 $8,981,055

    GCN ENTER THE MATRIX ATARI May-03 129,590 $6,433,430
    XBX ENTER THE MATRIX ATARI May-03 358,932 $17,591,680
    PS2 ENTER THE MATRIX ATARI May-03 810,507 $39,576,240

    XBX DISNEY'S FINDING NEMO THQ May-03 33,975 $1,358,973
    GCN DISNEY'S FINDING NEMO THQ May-03 50,743 $2,028,826
    PS2 DISNEY'S FINDING NEMO THQ May-03 125,025 $4,901,066

    GCN X2:WOLVERINES REVENGE ACTIVISION Apr-03 31,687 $1,525,319
    XBX X2:WOLVERINES REVENGE ACTIVISION Apr-03 62,516 $3,022,473
    PS2 X2:WOLVERINES REVENGE ACTIVISION Apr-03 151,511 $7,175,371

    GCN T.CLANCY'S SPLINTER UBI SOFT Apr-03 47,540 $2,343,271
    PS2 T.CLANCY'S SPLINTER UBI SOFT Apr-03 430,621 $21,168,450

    GCN NBA STREET VOL 2 ELECTRONIC ARTS Apr-03 68,787 $3,398,749
    XBX NBA STREET VOL 2 ELECTRONIC ARTS Apr-03 180,343 $8,906,355
    PS2 NBA STREET VOL 2 ELECTRONIC ARTS Apr-03 614,554 $30,308,370

    XBX RAYMAN 3: HOODLUM UBI SOFT Mar-03 15,235 $556,954
    GCN RAYMAN 3: HOODLUM UBI SOFT Mar-03 27,637 $1,041,840
    PS2 RAYMAN 3: HOODLUM UBI SOFT Mar-03 41,637 $1,507,782

    GCN MLB SLUGFEST 20-04 MIDWAY Mar-03 16,908 $596,415
    XBX MLB SLUGFEST 20-04 MIDWAY Mar-03 20,293 $941,332
    PS2 MLB SLUGFEST 20-04 MIDWAY Mar-03 95,502 $4,294,715

    GCN VEXX ACCLAIM ENTERTAINMENT Feb-03 19,289 $745,402
    XBX VEXX ACCLAIM ENTERTAINMENT Feb-03 22,734 $1,022,101
    PS2 VEXX ACCLAIM ENTERTAINMENT Feb-03 39,803 $1,727,983

    GCN ATV QUAD POWER RACE 2 ACCLAIM ENTERTAINMENT Jan-03 21,468 $649,240
    XBX ATV QUAD POWER RACE 2 ACCLAIM ENTERTAINMENT Jan-03 85,823 $2,558,756
    PS2 ATV QUAD POWER RACE 2 ACCLAIM ENTERTAINMENT Jan-03 95,369 $2,840,170


    The Splinter Cell sales figure are of most concern to me. W'ere talking a million selling title on the Xbox and half a million sold on the PS2 yet it barely reaches 50k on the GC. Enter the Matrix is also a bit disturbing (regardless of what you think of the games quality)as the Xbox alone almost doubled the number of GC copies sold.

    To be fair the rest of these titles are fairly low key and not big sellers (ie the Xbox versions didn't exactly light up the sales charts either), however they do show a trend. The PS2 leaves both its competitors in the dust of course which is to be expected with the greater userbase.

    The point? Any other subject you can argue about, be it hardware bundles peaking sales, etc etc etc...simply are a symptom, this ladies and gentleman is the real root of the problem.

    Nintendo's fanbase can only help push hardware for so long before things are going to let up. Nintendo really needs to work at helping its third parties achieve better sales on its next gen platform. How? I honestly dont know. I feel for Nintendo in a way because they are stuck under the bootheel of thier own quality. What I do know is that without a strong audience for sports games and sagging/lower than expected third party sales on major titles (ie Splinter Cell/Enter the Matrix) you've already limited your mainstream appeal. This is a point I've made several times in the past.

    I try to stay out of getting involved in a Nintendo doom and gloom argument since a majority of the time very little actually comes out the discussion (besides the arguing of course[​IMG]). However I don't see Nintendo pulling the plug on anything here anytime soon (and IMO its silly to think so considering the position both MS and Nintendo are when faced with the giant that is Sony). Do changes need to be made? Defintely. How can they implement those changes? That really is the most difficult question to answer....
     

Share This Page