New Castlevania Game in 2003!!!!

Discussion in 'Archived Threads 2001-2004' started by Scott_E, Jan 9, 2003.

  1. Scott_E

    Scott_E Stunt Coordinator

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    In almost any "Your Fav video Game" thread here I have expressed my undying love for "Castlevania: Symphony of the Night". It is simply the best game I've ever played and combined my two favorite elements, Metroid like exploration and powerups along with the Castlevanial line of theme. I play it everyday. Anyway, I was in Wal-mart last night and decided to read a few magazines. I believe it was PSM I was looking at. On the cover was a huge promo for Resident Evil Online. Anyway, flipping though I saw some things in the works for 2003 and low and behold there was a box shot of SOTN!!! We'll It was next to a line of questions and answers from one of the head game designers for SOTN!! He and a few others who were on the SOTN team are making a new Castlevania and he clearly states we will have it in 2003!! He then states it will be the best Castlevania from all in the series and it hints to prequel or sequel to SOTN!!!! I almost fell down. This is great news. I've always wanted a sequel to SOTN and not some GBA version. Any other Castlevania lovers out there??
     
  2. Dome Vongvises

    Dome Vongvises Lead Actor

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    Scott_E said:
     
  3. Romier S

    Romier S Producer

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  4. JasonK

    JasonK Supporting Actor

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    I would love to see a new 2D Castlevania as well. The GBA games were great, but it would be great to play a new one on PS2/XBOX/GCN.
     
  5. Eric C. Mylonas

    Eric C. Mylonas Stunt Coordinator

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    I would kill for a 2D, hand-drawn, Castlevania!

    The only problem is that the amount of RAM required (as well as amount of work) would be staggering. Drawing a game like SOTN at 640x480 with animation approaching even GGX/XX on most characters (which doesn't even have animation that can match SF3) would be a daunting, nigh-impossible task, (at least on PS2) without very frequent loading--there's a reason we haven't seen Metal Slug 3 on a console other than the Neo Geo, even though there's been word of one for ages.

    But oh can I dream!
     
  6. Romier S

    Romier S Producer

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  7. Kelley_B

    Kelley_B Cinematographer

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    Where's my whip? There some vampires I have to kill. Honestly I'd settle for a port of Rondo of Blood at this point, mostly just so I can have it in english. A sequel to SOTN would be good as would a prequel as would anything with the name Castlevania on it right about now.
     
  8. Eric C. Mylonas

    Eric C. Mylonas Stunt Coordinator

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    Settle? I'd almost be willing to forego a new Castlevania for a jacked-up port of DX...almost [​IMG]
     
  9. Joseph Young

    Joseph Young Screenwriter

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    Romier, the thought of a Castlevania along those lines sounds really great. Being the crazed fan that I am, I have nearly impossible expectations for the 'perfect' Castlevania game, complete with extras that include:
    * Fully playable, graphics enhanced versions of Castlevania 1, 2, and 3. Can only be unlocked by passing certain objectives in the castle.
    * Full hi-resolution artwork galleries, complete with early designs circa 1980's for the original games, box cover art, illustrations a la Soul Caliber or Gunbird 2 quality. Can be unlocked by whipping certain paintings hanging in the castle.
    * Up to 5 different characters, each with their own set of objectives, and dare I say it, time frame. Visit Dracula's castle in its heyday where it takes on a more RPG element, or in a modern decayed form, where the battle elments come to the forefront.
    * Music performed by a symphony orchestra, as opposed to midi.
    and much much more...
    Of course, that is all pipe dreaming on my part. I'll be happy when the GBA's super peripheral allows for COTM and HoD to be played on a television with a brightness option.
    ~joseph
     
  10. Scott_E

    Scott_E Stunt Coordinator

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    Romier I knew I'd find some Castlevania Clan members to throw up hands in here [​IMG] Anyway, I am praying every night that the game will have either sprite based or hand drawn backgrounds and characters. Either that or they render the hell out of everything. I mean EVERYTHING, render specks of dust. Regardless, I'm pleased that you got so in depth in what you wished to see in the game as I thought I was the only one who had ideas such as what you posted. I'm glad I'm not the only one who spends some of his free time thinking about how he could make his favorite game better.
     
  11. Romier S

    Romier S Producer

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  12. Greg_S_H

    Greg_S_H Executive Producer

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    Will this be PS2 only, or is there a chance it'll be on the Cube? Does Konami make games for the Cube?

    I'd like to see a Castlevania game using a similar engine/play style to Duke Nukem: Manhattan Project. Basically, a true 3D engine with mostly side-scrolling play.

    Further, I'd like to see Konami take the same engine and make a new Sunset Riders. That'll never happen, but that remains one of my all-time favorites.
     
  13. Eric C. Mylonas

    Eric C. Mylonas Stunt Coordinator

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    I wouldn't hold my breath for a Cube rev, but Konami does make GameCube games such as Yu-Gi-Oh and Winning Eleven (among others).
     
  14. Greg_S_H

    Greg_S_H Executive Producer

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    Once I start seeing screenshots, I may have to invest in another console. [​IMG]
     
  15. John Chow

    John Chow Second Unit

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    Just an fyi for all those who may be unaware, it appears that the original SOTN has hit the Greatest hits line ala FF:Tactics. I happened to see a couple at Costco the last time I was there. I assume this one works properly on the PS2? I seem to recall way back when hearing that it may have had issues, but I think that may have been only with the disc acceleration feature enabled.
     
  16. Scott_E

    Scott_E Stunt Coordinator

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    In the interview, there were no statements directing which console it would appear on, his words were "At this time there is no announcement as to the console it will appear on, or if it will be multi-platform." Or something like that. But he DID say CONSOLE and not handheld. I hoping for all its worth it will not be another GBA game.
     
  17. Andre F

    Andre F Screenwriter

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  18. Kelley_B

    Kelley_B Cinematographer

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  19. Jon W H

    Jon W H Stunt Coordinator

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    I'd drool all over myself if they make a hybrid of Castlevania IV (with the rotating rooms/platforms) and SOTN for the XBox.

    Oh man, oh man. Yes, indeedy, that would be sweet.
     
  20. Ryan_TD

    Ryan_TD Stunt Coordinator

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    I also love the Castevania franchise. My personal favorite was the version for NES which came out in 1987. What a great game that was.
    Too bad the n64 version was really weak.
    Have any of you out there tried "Maximo-Ghosts To Glory"
    Its the closest thing to a Castlevania type game I've ever played. It's a 3-D player, for PS2 and it just went down to $19.99 at Best Buy.
    Pick it up or at least rent it- dare i say it's even better than Castlevania these days...........
     

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