Morgan Jolley
Senior HTF Member
- Joined
- Oct 16, 2000
- Messages
- 9,718
If the developers' learning curve is shorter (and we've got no reason to believe otherwise) for the XBox, by summer or about then, we should be seeing quite an impressive selection of games for all.
I don't see your logic. SSX was a launch game and it looked and played great. If the XB is easier to program for, shouldn't we be able to see something better at its launch? I think its more in the creativity of the developer than the learning curve of the console that decides whether a game will be good or not.
To tell the truth, DoA3 and Halo are launch games and they look pretty impressive, so I don't think its really a matter of learning curve but time and money spent.