Inspector Hammer!
Senior HTF Member
I used to rock at the original Contra and it's sequel Super C back in the day, and i've been reading up on this new incarnation of my old favorite...it's going to kick ass!
Hurry up October!
Hurry up October!
In fact I hope the style takes off, might inspire Sunsoft to do a nextgen Blaster Master that way...
What an awesome idea. While nostalgia alone convinced me to get 'Blasting Again' for the PSX, one cannot fathom the joy I would feel at an announcement of a next-gen 2D Blaster Master.
-j
The one aspect of the gameplay that's been somewhat of a concern to us is that you always have access to the same three weapons and never pick up any power-ups. We miss the glory days of jumping out on a ledge in Contra, just to get the spread shot at that key moment when it would be most useful. Having all the weapons all the time makes Shattered Soldier a more tactical game, but you lose some of the incentive to do anything but just keep firing.
up up down down left right left right b a b aJosh,
Wasn't it one b a then start at the end not b a b a?
I've done that code a thousand times it seems, but perhaps I'm wrong that was quite some time back.
One thing not in question is Contra on NES was extremely hard without that code.
BTW I'm really looking forward to this 2D Contra as well.
Long live 2D gaming!
Todd
Wasn't it one b a then start at the end not b a b a?Yeah it was only 1 b a (toss in a select at the end before start for 2 player). I bet the extra b a though doesn't mess up the combo though.